No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | |
95 Overlord |
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1 | 95 Overlord |
6" | 2+ | 2+ | 5 | 5 | 5 | 4 | 10 | 3+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
Staff of light (shooting) | ||||||
Staff of light (shooting) | 18" | Assault 3 | 5 | -2 | 1 | - |
+5 Tachyon arrow | ||||||
+5 Tachyon arrow | 120" | Assault 1 | 12 | -5 | D6 | The bearer can only shoot with this weapon once per battle. |
The bearer can only shoot with this weapon once per battle. | ||||||
Hyperphase glaive | ||||||
Hyperphase glaive | Melee | Melee | +2 | -3 | D3 | - |
Hyperphase sword | ||||||
Hyperphase sword | Melee | Melee | +1 | -3 | 1 | - |
Staff of light (melee) | ||||||
Staff of light (melee) | Melee | Melee | User | -2 | 1 | - |
Voidblade | ||||||
Voidblade | Melee | Melee | User | -3 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. |
Each time the bearer fights, it makes 1 additional attack with this weapon. | ||||||
+15 Voidscythe | ||||||
+15 Voidscythe | Melee | Melee | x2 | -4 | 3 | Each time an attack is made with this weapon, subtract 1 from that attack's hit roll. |
Each time an attack is made with this weapon, subtract 1 from that attack's hit roll. | ||||||
+5 Warscythe | ||||||
+5 Warscythe | Melee | Melee | +2 | -4 | 2 | - |
OTHER WARGEAR | ABILITIES | ||||||
+30 Resurrection Orb | |||||||
Once per battle, in your Command phase, the bearer can use its resurrection orb. If it does, select one friendly <DYNASTY> unit within 6" of the bearer that is not at its Starting Strength and has not had its reanimation protocols enacted this phase. That unit's reanimation protocols are enacted, and every destroyed model in that unit begins to reassemble. | |||||||
+30 Resurrection Orb | Once per battle, in your Command phase, the bearer can use its resurrection orb. If it does, select one friendly <DYNASTY> unit within 6" of the bearer that is not at its Starting Strength and has not had its reanimation protocols enacted this phase. That unit's reanimation protocols are enacted, and every destroyed model in that unit begins to reassemble. |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• This model's tachyon arrow and hyperphase glaive can be replaced with one of the following: 1 hyperphase sword; 1 staff of light; 1 voidblade; 1 voidscythe; 1 warscythe. • If this model is not equipped with a tachyon arrow, it can be equipped with 1 resurrection orb.
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ABILITIES | |
ABILITIES |
Living Metal, Command Protocols Relentless March (Aura): While a friendly <DYNASTY> CORE unit is within 6" of this model, each time that unit is selected to make a Normal Move or Advance, until the end of the phase, add 1" to the Move characteristic of models in that unit. Phase Shifter: This model has a 4+ invulnerable save. My Will Be Done: In your Command phase, you can select one friendly <DYNASTY> CORE unit within 9" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, add 1 to that attack's hit roll. Each unit can only be selected for this ability once per phase. |
FACTION KEYWORDS: NECRONS, <DYNASTY> | |
KEYWORDS: INFANTRY, CHARACTER, NOBLE, OVERLORD |
Necron rulers possess sophisticated self-repair systems that can reknit their corporeal forms after even the most grievous wounds.
This dynasty's phaeron has sent out their chosen nemesor, imbuing them with regal and absolute power to act in their stead.
Vast and sprawling are the treasure vaults of this legions dynasty, and richly appointed are their noble leaders when in battle.
In a show of arrogant superiority, the Necrons' leader has brought the cream of their noble allies to war at their side.
This datasheet has HQ Battlefield Role. Full list of Necrons units sharing same Battlefield Role follows:
Staff of light (shooting) used in following datasheets:
Tachyon arrow used in following datasheets:
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Hyperphase sword used in following datasheets:
Staff of light (melee) used in following datasheets:
Voidblade used in following datasheets:
Voidscythe used in following datasheets:
Warscythe used in following datasheets:
Resurrection Orb used in following datasheets:
Should a Necron be slain, its body becomes wreathed in an eerie glow. Crawling limbs reattach. Sundered torsos and smashed skulls reform amidst emerald sparks. Witchlights flare back to life within dead eye-lenses and the Necron rises again, shambling back into their battle line. Those Necrons too catastrophically damaged to reform vanish instead, teleported away to their tombs for repair.
Each time an enemy unit shoots or fights, after it makes its attacks, if any models in this unit were destroyed as a result of those attacks but this unit was not destroyed, this unit's reanimation protocols are enacted and those destroyed models begin to reassemble.The Necrons' semi-sentient metal skin lets them heal mid-battle.
At the start of your Command phase, each model in this unit regains 1 lost wound.The DYNASTIC AGENT keyword is used in following Necrons datasheets:
The C’TAN SHARD keyword is used in following Necrons datasheets:
The NOBLE keyword is used in following Necrons datasheets:
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The Necrons' semi-sentient metal skin lets them heal mid-battle.
At the start of your Command phase, each model in this unit regains 1 lost wound.The Necron nobility make war in a codified and relentless fashion. Their command protocols crackle out across multi-dimensional spectra from carrier-wave projectors, compelling their semi-sentient soldiery into battle one overriding directive at a time.
1. Protocol of the Eternal Guardian Temporary dimensional shielding flickers into being around the Necrons as they stand tall upon the battlefield like graven statues.
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2. Protocol of the Sudden Storm Arcing energies leap from one Necron unit to the next, lending speed to their limbs and causing their eye lenses to blaze.
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3. Protocol of the Vengeful Stars Criss-cross fire leaps from the Necron ranks, forming a blazing corona of deadly energy from which there can be no escape.
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4. Protocol of the Hungry Void The Necrons strike with data-augmented accuracy, their murderous attacks as inescapable as the killing cold of space.
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5. Protocol of the Undying Legions At a hissing static signal, nanoscarabs are released in boiling black clouds that whirl about the legions and effect constant repairs.
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6. Protocol of the Conquering Tyrant The legions employ the strategies of their masters in perfect synchronicity, laying down hails of mechanically coordinated fire.
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The <DYNASTY> and CORE keywords are used in following Necrons datasheets:
The NECRONS keyword is used in following Necrons datasheets:
The <DYNASTY> keyword is used in following Necrons datasheets:
The INFANTRY keyword is used in following Necrons datasheets:
The CHARACTER keyword is used in following Necrons datasheets:
The NOBLE keyword is used in following Necrons datasheets:
The OVERLORD keyword is used in following Necrons datasheets:
The NECRONS, INFANTRY and NOBLE keywords are used in following Necrons datasheets:
The NECRONS, INFANTRY and CRYPTEK keywords are used in following Necrons datasheets:
The PHAERON keyword is used in following Necrons datasheets:
The NECRONS and OVERLORD keywords are used in following Necrons datasheets: