No | NAME | M | WS | BS | S | T | W | A | Ld | Sv | |
95 Ordo Malleus Inquisitor in Terminator Armour |
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1 | 95 Ordo Malleus Inquisitor in Terminator Armour |
6" | 3+ | 3+ | 3 | 3 | 6 | 4 | 9 | 2+ |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
+10 Combi-flamer | ||||||
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | ||||||
+10 Combi-flamer | Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | |||||
- Boltgun | ||||||
- Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
- Flamer | ||||||
- Flamer | 12" | Assault D6 | 4 | 0 | 1 | Each time an attack is made with this weapon profile, that attack automatically hits the target. |
Each time an attack is made with this weapon profile, that attack automatically hits the target. | ||||||
+10 Combi-melta | ||||||
Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | ||||||
+10 Combi-melta | Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | |||||
- Boltgun | ||||||
- Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
- Meltagun | ||||||
- Meltagun | 12" | Assault 1 | 8 | -4 | D6 | Each time an attack made with this weapon profile targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Each time an attack made with this weapon profile targets a unit within half range, that attack has a Damage characteristic of D6+2. | ||||||
+10 Combi-plasma | ||||||
Before selecting targets, select one or two of the profiles below to make attacks with (you can only select one of the plasma gun profiles). If you select two, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | ||||||
+10 Combi-plasma | Before selecting targets, select one or two of the profiles below to make attacks with (you can only select one of the plasma gun profiles). If you select two, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. | |||||
- Boltgun | ||||||
- Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - |
- Plasma gun (standard) | ||||||
- Plasma gun (standard) | 24" | Rapid Fire 1 | 7 | -3 | 1 | - |
- Plasma gun (supercharge) | ||||||
- Plasma gun (supercharge) | 24" | Rapid Fire 1 | 8 | -3 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. |
If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. | ||||||
+10 Psycannon | ||||||
+10 Psycannon | 24" | Heavy 4 | 7 | -1 | 1 | - |
+5 Storm bolter | ||||||
+5 Storm bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - |
+20 Nemesis Daemon hammer | ||||||
+20 Nemesis Daemon hammer | Melee | Melee | x2 | -3 | 3 | When resolving an attack made with this weapon, subtract 1 from the hit roll. |
When resolving an attack made with this weapon, subtract 1 from the hit roll. | ||||||
Psyk-out grenades | ||||||
Psyk-out grenades | 6" | Grenade D3 | 2 | 0 | 1 | Blast. When resolving an attack made with this weapon against a PSYKER or DAEMON unit, on a hit roll of 6+ the target suffers 1 mortal wound and the attack sequence ends. |
Blast. When resolving an attack made with this weapon against a PSYKER or DAEMON unit, on a hit roll of 6+ the target suffers 1 mortal wound and the attack sequence ends. |
WARGEAR OPTIONS | |
WARGEAR OPTIONS |
• This model can be equipped with one of the following instead of 1 storm bolter: 1 combi-flamer; 1 combi-melta; 1 combi-plasma; 1 psycannon. • This model can be equipped with 1 weapon from the Force Weapons list instead of 1 Nemesis Daemon hammer.
|
ABILITIES | |
ABILITIES |
Authority of the Inquisition, Quarry Terminator Armour: This model has a 5+ invulnerable save. Unquestionable Wisdom: Friendly IMPERIUM units can use this model’s Leadership instead of their own whilst they are within 6" of this model. Teleport Strike: During deployment, you can set up this model in a teleportarium chamber instead of setting it up on the battlefield. If you do, at the end of one of your Movement phases you can set up this model anywhere on the battlefield that is more than 9" away from any enemy models. |
PSYKER | |
PSYKER |
This model can attempt to manifest one psychic power in your Psychic phase and attempt to deny one psychic power in your opponent’s Psychic phase. It knows Smite and one psychic power from the Telethesia discipline. |
FACTION KEYWORDS: IMPERIUM, INQUISITION, ORDO MALLEUS | |
KEYWORDS: CHARACTER, INFANTRY, TERMINATOR, PSYKER, AGENT OF THE IMPERIUM, INQUISITOR |
4CP | ||
EXECUTION BOMBARDMENT Inquisition Stratagem Once an Inquisitor has passed judgement upon their quarry, there is no limit to the magnitude of weaponry they can bring to bear against them. Use this Stratagem in your Shooting phase, if an INQUISITOR model from your army is on the battlefield. Select one point on the battlefield and roll one D6 for each unit within 2D6" of that point, subtracting 1 from the result if the unit being rolled for is a CHARACTER. On a 4+ the unit being rolled for suffers D3 mortal wounds. You can only use this Stratagem once per battle. | ||
1CP | ||
ARBITER OF THE EMPEROR’S WILL Inquisition Stratagem Such is the power conveyed by the Inquisitorial mandate that every agent of the Ordos acts with the implicit authority of the Emperor himself. Use this Stratagem before the battle. Select one INQUISITOR model from your army that is not your Warlord and determine one Warlord Trait for it; it is regarded as your Warlord for the purposes of that Warlord Trait. If that model is not a named character or VEHICLE, you can then give one Relic of the Inquisition to that model. All of the Relics your army includes must be different and be given to different models. You can only use this Stratagem once per battle. | ||
1CP | ||
ALPHA-CLASS PSYKER Inquisition Stratagem While many Inquisitors possess psychic abilities, some are so ferociously powerful that they are considered abominations by their more puritan peers. Use this Stratagem before the battle. Select one PSYKER INQUISITOR model from your army that is not a named character. This model knows one additional psychic power from the Telethesia discipline, and can attempt to deny one additional psychic power in your opponent’s Psychic phase. You can only use this Stratagem once per battle. | ||
1CP | ||
CLANDESTINE OPERATION Inquisition Stratagem Often an Inquisitor will work undercover, only revealing themselves when the moment is right. Use this Stratagem during deployment. Select one INFANTRY INQUISITOR unit and up to one ACOLYTE, up to one DAEMONHOST and up to one JOKAERO units. These units can be set up anywhere on the battlefield that is more than 9" away from any enemy deployment zones, but all models set up in this way must be set up within 6" of the selected INQUISITOR unit. You can only use this Stratagem once per battle. | ||
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
+10 Force axe | ||||||
+10 Force axe | Melee | Melee | +2 | -2 | D3 | - |
+10 Force stave | ||||||
+10 Force stave | Melee | Melee | +3 | -1 | D3 | - |
+10 Force sword | ||||||
+10 Force sword | Melee | Melee | +1 | -3 | D3 | - |
+20 Nemesis Daemon hammer | ||||||
+20 Nemesis Daemon hammer | Melee | Melee | x2 | -3 | 3 | When resolving an attack made with this weapon, subtract 1 from the hit roll. |
When resolving an attack made with this weapon, subtract 1 from the hit roll. |
This datasheet has HQ Battlefield Role. Full list of Inquisition units sharing same Battlefield Role follows:
Combi-flamer used in following datasheets:
Combi-melta used in following datasheets:
Combi-plasma used in following datasheets:
Storm bolter used in following datasheets:
Nemesis Daemon hammer used in following datasheets:
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Psyk-out grenades used in following datasheets:
The INFANTRY keyword is used in following Inquisition datasheets:
The INQUISITOR and TERMINATOR keywords are used in following Inquisition datasheets:
The INQUISITOR keyword is used in following Inquisition datasheets:
The profiles using AGENT OF THE IMPERIUM keyword can be found in following Factions:
Imperium: Inquisition, Officio Assassinorum.The AGENT OF THE IMPERIUM keyword is used in following datasheets:
The ORDO MALLEUS keyword is used in following Inquisition datasheets:
The ORDO HERETICUS keyword is used in following Inquisition datasheets:
The ORDO XENOS keyword is used in following Inquisition datasheets:
The ORDO MINORIS keyword is used in following Inquisition datasheets:
The IMPERIUM keyword is used in following Inquisition datasheets:
The INQUISITION keyword is used in following Inquisition datasheets:
The ORDO MALLEUS keyword is used in following Inquisition datasheets:
The CHARACTER keyword is used in following Inquisition datasheets:
The INFANTRY keyword is used in following Inquisition datasheets:
The TERMINATOR keyword is used in following Inquisition datasheets:
The PSYKER keyword is used in following Inquisition datasheets:
The AGENT OF THE IMPERIUM keyword is used in following Inquisition datasheets:
The INQUISITOR keyword is used in following Inquisition datasheets:
The PSYKER and INQUISITOR keywords are used in following Inquisition datasheets:
The INFANTRY and INQUISITOR keywords are used in following Inquisition datasheets:
The ACOLYTE keyword is used in following Inquisition datasheets:
The DAEMONHOST keyword is used in following Inquisition datasheets:
The JOKAERO keyword is used in following Inquisition datasheets:
Force axe used in following datasheets:
Force stave used in following datasheets:
Force sword used in following datasheets: