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UnalignedVoid Shield Generator
9

Void Shield Generator

NAME M WS BS S T W A Ld Sv
Void Shield Generator - - - - 8 18 - - 4+
A Void Shield Generator is a single model.
ABILITIES
Immobile: This model cannot move for any reason, nor can it fight in the Fight phase. Enemy models automatically hit this model in the Fight phase – do not make hit rolls. However, this model can still shoot if there are enemy models within 1" of it, and friendly units can still target enemy units that are within 1" of this model.

Projected Void Shields: All units wholly within 6" of a Void Shield Generator receive a 5+ invulnerable save against any attacks made in the Shooting phase (unless the firing model is also within 6" of the Void Shield Generator).
FACTION KEYWORDS
UNALIGNED
KEYWORDS
BUILDING, VEHICLE, VOID SHIELD GENERATOR
Does not include wargear
Hit Roll
Each time a model makes an attack, roll a dice. If the roll is equal to or greater than the attacking model’s Ballistic Skill characteristic, then it scores a hit with the weapon it is using. If not, the attack fails and the attack sequence ends. A roll of 1 always fails, irrespective of any modifiers that may apply.
Invulnerable Saves
Some models possess supernatural reflexes or are protected by force fields that grant them an invulnerable save. Each time a wound is allocated to a model with an invulnerable save, you can choose to use either its normal Save characteristic or its invulnerable save, but not both. If a model has more than one invulnerable save, it can only use one of them – choose which it will use. If you use a model’s invulnerable save, it is never modified by a weapon’s Armour Penetration value.
Faction Rules
© Vyacheslav Maltsev 2013-2019