This model cannot move for any reason, nor can it fight in the Fight phase
. When resolving an attack made against this model in the Fight phase, do not make a hit roll
: it automatically scores a hit. This model can shoot in your Shooting phase
even if there are enemy units within 1" of it, and friendly units can target enemy units that are within 1" of this model.
Unless a friendly unit is embarked
aboard, this model’s weapons can only target the closest visible enemy unit. Attacks made with a twin Icarus lascannon can instead target the closest visible enemy unit that can FLY
. In either case, if two or more units are equally close, you may choose which is targeted.
Up to 15 models embarked
aboard this model can shoot in your Shooting phase
, measuring distances and drawing line of sight from any point on this model. When they do so, any restrictions and modifiers that apply to this model also apply to its embarked models.
When this model is destroyed, roll one D6 before any embarked models disembark
, and before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds
.Designer’s Note: If you cannot physically remove this model from your battlefield when it is destroyed (because, for example, it is glued to the surface) then regardless of whether it explodes or not, it is wrecked – from that point on, models can no longer embark inside it, it can no longer shoot etc.