Wahapedia8 site header
T’au EmpireKroot Shaper
2

Kroot Shaper

NAME M WS BS S T W A Ld Sv
Kroot Shaper 7" 3+ 4+ 3 3 5 3 7 6+
A Kroot Shaper is a single model armed with a Kroot rifle and a ritual blade.
WEAPON
RANGE
TYPE
S
AP
D
ABILITIES
0
Kroot rifle (shooting)
24"
Rapid Fire 1
4
0
1
-
0
Pulse rifle
30"
Rapid Fire 1
5
0
1
-
0
Kroot rifle (melee)
Melee
Melee
+1
0
1
-
0
Ritual blade
Melee
Melee
User
0
1
If any models are destroyed by this weapon, friendly KROOT units within 6" of the bearer do not have to take Morale tests in the Morale phase of that turn.
0
Pulse carbine
18"
Assault 2
5
0
1
-
WARGEAR OPTIONS
 • This model may replace its Kroot rifle with a pulse rifle.
 ◦ This model may replace its Kroot rifle with a pulse rifle or pulse carbine.
ABILITIES
Wisest of Their Kind: KROOT units within 6" of a friendly Kroot Shaper may use the Shaper’s Leadership characteristic instead of their own when taking Morale tests.

The Shaper Commands: Re-roll wound rolls of 1 for friendly KROOT units within 6" of this model.
FACTION KEYWORDS
T’AU EMPIRE, KROOT
KEYWORDS
CHARACTER, INFANTRY, KROOT SHAPER

This datasheet has Elites Battlefield Role. Full list of T’au Empire units sharing same Battlefield Role follows:

Does not include wargear or Drones

Kroot rifle (shooting) used in following datasheets:

Troops
Elites
Fast Attack
RAPID FIRE

Rapid Fire weapons are versatile weapons capable of aimed single shots at long range or controlled bursts of fire at close quarters.

A model firing a Rapid Fire weapon doubles the number of attacks it makes if its target is within half the weapon’s maximum range.

Pulse rifle used in following datasheets:

HQ
Troops
Elites
Fast Attack

Kroot rifle (melee) used in following datasheets:

Troops
Elites
Fast Attack
Melee Weapon
Each time a model makes a close combat attack, it uses a melee weapon – the weapons a model is equipped with are described on its datasheet. In addition to their other weapons, all models are assumed to be equipped with a close combat weapon, which has the following profile:

WEAPONRANGETYPESAPD
Close combat weaponMeleeMeleeUser01

If a model has more than one melee weapon, choose which it will use before rolling the dice. If a model has more than one melee weapon and can make several close combat attacks, it can split its attacks between these weapons however you wish – declare how you will divide the attacks before any dice are rolled.

The KROOT keyword is used in following T’au Empire datasheets:

Troops
Elites
Fast Attack
Heavy Support
Morale Test

Even the bravest heart may quail when the horrors of battle take their toll.

In the Morale phase, starting with the player whose turn it is, players must take Morale tests for units from their army that have had models slain during the turn.

To take a Morale test, roll a dice and add the number of models from the unit that have been slain this turn. If the result of the Morale test exceeds the highest Leadership characteristic in the unit, the test is failed. For each point that the test is failed by, one model in that unit must flee and is removed from play. You choose which models flee from the units you command.

Pulse carbine used in following datasheets:

ASSAULT

Assault weapons fire so rapidly or indiscriminately that they can be shot from the hip as warriors dash forwards into combat.

A model with an Assault weapon can fire it even if it Advanced earlier that turn. If it does so, you must subtract 1 from any hit rolls made when firing that weapon this turn.
Wound Roll
WOUND ROLL
ATTACK’S STRENGTH VS TARGET’S TOUGHNESSD6 ROLL REQUIRED
Is the Strength
TWICE (or more)
than the Toughness?
2+
Is the Strength
GREATER
than the Toughness?
3+
Is the Strength
EQUAL
to the Toughness?
4+
Is the Strength
LOWER
than the Toughness?
5+
Is the Strength
HALF (or less)
than the Toughness?
6+
If an attack scores a hit, you will then need to roll another dice to see if the attack successfully wounds the target. The roll required is determined by comparing the attacking weapon’s Strength characteristic with the target’s Toughness characteristic, as shown on the table to the right:

If the roll is less than the required number, the attack fails and the attack sequence ends. A roll of 1 always fails, irrespective of any modifiers that may apply.

The KROOT keyword is used in following T’au Empire datasheets:

Troops
Elites
Fast Attack
Heavy Support

The INFANTRY keyword is used in following T’au Empire datasheets:

HQ
Troops
Elites
Fast Attack
Army List
Dedicated Transport
© Vyacheslav Maltsev 2013-2019