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T’au EmpireCommander in XV85 Enforcer Battlesuit
7

Commander in XV85 Enforcer Battlesuit

NAME M WS BS S T W A Ld Sv
Commander in XV85 Enforcer Battlesuit 8" 3+ 2+ 5 5 6 4 9 3+
A Commander in XV85 Enforcer Battlesuit is a single model equipped with a burst cannon and missile pod. It may be accompanied by up to 2 Tactical Drones (Power Rating +1).
WEAPON
RANGE
TYPE
S
AP
D
ABILITIES
8
Burst cannon
18"
Assault 4
5
0
1
-
15
Missile pod
36"
Assault 2
7
-1
D3
-
WARGEAR OPTIONS
 • This model may replace its burst cannon and missile pod with two items from the Ranged Weapons and/or Support Systems lists.
 • This model may take two additional items from the Ranged Weapons and/or Support Systems lists.
ABILITIES
For the Greater Good, Master of War

Manta Strike: During deployment, you can set up this model and any accompanying Drones in a Manta hold instead of placing them on the battlefield. At the end of any of your Movement phases, they can use a Manta strike to enter the fray – set them up anywhere on the battlefield that is more than 9" from any enemy models.
FACTION KEYWORDS
T’AU EMPIRE, <SEPT>
KEYWORDS
BATTLESUIT, CHARACTER, XV85 ENFORCER, JET PACK, FLY, COMMANDER
Does not include weapons, Drones or support systems
Advancing
When you pick a unit to move in the Movement phase, you can declare that it will Advance. Roll a dice and add the result to the Move characteristics of all models in the unit for that Movement phase. A unit that Advances can’t shoot or charge later that turn.
Hit Roll
Each time a model makes an attack, roll a dice. If the roll is equal to or greater than the attacking model’s Ballistic Skill characteristic, then it scores a hit with the weapon it is using. If not, the attack fails and the attack sequence ends. A roll of 1 always fails, irrespective of any modifiers that may apply.
ASSAULT

Assault weapons fire so rapidly or indiscriminately that they can be shot from the hip as warriors dash forwards into combat.

A model with an Assault weapon can fire it even if it Advanced earlier that turn. If it does so, you must subtract 1 from any hit rolls made when firing that weapon this turn.
Ranged Weapons
 • Airbursting fragmentation projector
8
 • Burst cannon
8
 • Cyclic ion blaster1
18
 • Flamer
6
 • Fusion blaster
18
 • Missile pod
15
 • Plasma rifle
8
Ghostkeel, Riptide and Stormsurge/all other models
Y’vahra, Ghostkeel and Stormsurge/other units
Y’vahra, Ghostkeel, Riptide and Stormsurge/other units
Support Systems
 • Advanced targeting system
 • Counterfire defence system
10
 • Drone controller
5
 • Early warning override
 • Multi-tracker
10
 • Shield generator
 • Target lock
 • Velocity tracker
Overwatch
Each time a charge is declared against a unit, the target unit can immediately fire Overwatch at the would-be attacker. A target unit can potentially fire Overwatch several times a turn, though it cannot fire if there are any enemy models within 1" of it. Overwatch is resolved like a normal shooting attack (albeit one resolved in the enemy’s Charge phase) and uses all the normal rules except that a 6 is always required for a successful hit roll, irrespective of the firing model’s Ballistic Skill or any modifiers.
For the Greater Good

The greatest proof of the superiority of the T’au’va is the sight of a hundred pulse rifles firing in unison.

When an enemy unit declares a charge, a unit with this ability that is within 6" of one of the charging unit’s targets may fire Overwatch as if they were also targeted. A unit that does so cannot fire Overwatch again in this turn.
Master of War

The academies of the Fire caste produce peerless strategists, true masters of the battlefield.

Once per battle, at the beginning of your turn, a single COMMANDER from your army can declare either Kauyon or Mont’ka:

Kauyon: Until the end of the turn, you can re-roll failed hit rolls for friendly <SEPT> units within 6" of the COMMANDER, but these units cannot move for any reason.

Mont’ka: Friendly <SEPT> units within 6" of the COMMANDER can both Advance and shoot as if they hadn’t moved this turn.

Unless stated otherwise, you can only use the Master of War ability once per battle, irrespective of how many models in your army have this ability.
Army List
Dedicated Transport

The XV85 ENFORCER keyword is used in following T’au Empire datasheets:

HQ
Lords of War
© Vyacheslav Maltsev 2013-2019