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Space WolvesIron Priest on Thunderwolf
6

Iron Priest on Thunderwolf

NAME M WS BS S T W A Ld Sv
Iron Priest on Thunderwolf 10" 2+ 3+ 4 5 6 3 8 2+
An Iron Priest on Thunderwolf is a single model equipped with: boltgun; crushing teeth and claws; servo-arm; thunder hammer; frag grenades; krak grenades.
WEAPON
RANGE
TYPE
S
AP
D
ABILITIES
0
Bolt pistol
12"
Pistol 1
4
0
1
-
0
Boltgun
24"
Rapid Fire 1
4
0
1
-
4
Helfrost pistol
12"
Pistol 1
8
-4
D3
When resolving an attack made with this weapon, if a model suffers any unsaved wounds but is not destroyed, roll one D6; on a 6, the target suffers 1 mortal wound.
0
Crushing teeth and claws
Melee
Melee
5
-1
1
When the bearer fights, it makes 3 additional attacks with this weapon and no more than 3 attacks can be made with this weapon.
0
Servo-arm
Melee
Melee
x2
-2
3
When the bearer fights, no more than one attack can be made with each servo-arm. When resolving an attack made with this weapon, subtract 1 from the hit roll.
18
Tempest hammer
Melee
Melee
x2
-3
3
When resolving an attack made with this weapon, you must subtract 1 from the hit roll. In addition, when resolving an attack made with this weapon, if a model suffers any unsaved wounds but is not destroyed, roll one D6; on a 6, the target suffers 1 mortal wound.
40
Thunder hammer
Melee
Melee
x2
-3
3
When resolving an attack made with this weapon, subtract 1 from the hit roll.
0
Frag grenades
6"
Grenade D6
3
0
1
-
0
Krak grenades
6"
Grenade 1
6
-1
D3
-
WARGEAR OPTIONS
 • This model can be equipped with 1 tempest hammer instead of 1 thunder hammer.
 • This model can be equipped with one of the following instead of 1 boltgun: 1 bolt pistol; 1 helfrost pistol.
ABILITIES
Angels of Death

Battlesmith: At the end of your Movement phase this model can repair one friendly SPACE WOLVES VEHICLE model within 1". That model regains D3 lost wounds. Each model can only be repaired once per turn.
FACTION KEYWORDS
IMPERIUM, ADEPTUS ASTARTES, SPACE WOLVES
KEYWORDS
CAVALRY, CHARACTER, THUNDERWOLF, TECHMARINE, IRON PRIEST
Does not include wargear
PISTOL

Pistols are carried one-handed and can even be used in a melee to shoot at point-blank range. Many warriors carry one as a sidearm, alongside their primary weapon.

A model can fire a Pistol even if there are enemy units within 1" of its own unit, but it must target the closest enemy unit. In such circumstances, the model can shoot its Pistol even if other friendly units are within 1" of the same enemy unit.

Each time a model equipped with both a Pistol and another type of ranged weapon (e.g. a Pistol and a Rapid Fire weapon) shoots, it can either shoot with its Pistol(s) or with all of its other weapons. Choose which it will fire (Pistols or non-Pistols) before making hit rolls.
RAPID FIRE

Rapid Fire weapons are versatile weapons capable of aimed single shots at long range or controlled bursts of fire at close quarters.

A model firing a Rapid Fire weapon doubles the number of attacks it makes if its target is within half the weapon’s maximum range.

Helfrost pistol used in following datasheets:

HQ
Saving Throw
The player commanding the target unit then makes a saving throw by rolling a dice and modifying the roll by the Armour Penetration characteristic of the weapon that caused the damage. For example, if the weapon has an Armour Penetration of -1, then 1 is subtracted from the saving throw roll. If the result is equal to, or greater than, the Save characteristic of the model the wound was allocated to, then the damage is prevented and the attack sequence ends. If the result is less than the model’s Save characteristic, then the saving throw fails and the model suffers damage. A roll of 1 always fails, irrespective of any modifiers that may apply.
Mortal Wounds
Some attacks inflict mortal wounds – these are so powerful that no armour or force field can withstand their fury. Each mortal wound inflicts one point of damage on the target unit. Do not make a wound roll or saving throw (including invulnerable saves) against a mortal wound – just allocate it as you would any other wound and inflict damage to a model in the target unit as described above. Unlike normal attacks, excess damage from attacks that inflict mortal wounds is not lost. Instead keep allocating damage to another model in the target unit until either all the damage has been allocated or the target unit is destroyed.

Crushing teeth and claws used in following datasheets:

HQ
Fast Attack
Melee Weapon
Each time a model makes a close combat attack, it uses a melee weapon – the weapons a model is equipped with are described on its datasheet. In addition to their other weapons, all models are assumed to be equipped with a close combat weapon, which has the following profile:

WEAPONRANGETYPESAPD
Close combat weaponMeleeMeleeUser01

If a model has more than one melee weapon, choose which it will use before rolling the dice. If a model has more than one melee weapon and can make several close combat attacks, it can split its attacks between these weapons however you wish – declare how you will divide the attacks before any dice are rolled.

Servo-arm used in following datasheets:

HQ
Elites
Hit Roll
Each time a model makes an attack, roll a dice. If the roll is equal to or greater than the attacking model’s Ballistic Skill characteristic, then it scores a hit with the weapon it is using. If not, the attack fails and the attack sequence ends. A roll of 1 always fails, irrespective of any modifiers that may apply.

Tempest hammer used in following datasheets:

HQ
GRENADE

Grenades are handheld explosive devices that a warrior throws at the enemy while their squad mates provide covering fire.

Each time a unit shoots, a single model in the unit that is equipped with Grenades may throw one instead of firing any other weapon.
Angels of Death

The Adeptus Astartes are amongst the finest warriors in the Imperium.

This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.

The CAVALRY keyword is used in following Space Wolves datasheets:

HQ
Fast Attack

The THUNDERWOLF keyword is used in following Space Wolves datasheets:

HQ

The TECHMARINE keyword is used in following Space Wolves datasheets:

HQ

The IRON PRIEST keyword is used in following Space Wolves datasheets:

HQ
Army List
Elites
• Reivers
• Wulfen
© Vyacheslav Maltsev 2013-2020