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Space MarinesLord High Commander Carab Culln
10

Lord High Commander Carab Culln

NAME M WS BS S T W A Ld Sv
Lord High Commander Carab Culln 5" 2+ 2+ 4 4 7 4 9 2+
Lord High Commander Carab Culln is a single model. He is equipped with the Blade of the Scorpion and the storm bolter ‘Judgement’. Only one of this model and only one version of Carab Culln may be included in your army.
WEAPON
RANGE
TYPE
S
AP
D
ABILITIES
0
Judgement
24"
Rapid Fire 2
4
-2
2
-
0
Blade of the Scorpion
Melee
Melee
+1
-3
D3
This weapon has Strength x2 when targeting a MONSTER or a VEHICLE.
ABILITIES
And They Shall Know No Fear

Chapter Master: You can re-roll failed hit rolls for friendly RED SCORPIONS units within 6" of Lord High Commander Carab Culln.

Iron Halo: Lord High Commander Carab Culln has a 4+ invulnerable save.

Proud to Live, Proud to Die, Hard to Kill: Roll a D6 each time a friendly RED SCORPIONS model within 6" of Lord High Commander Carab Culln loses a wound; on a 6, the Damage is ignored and that wound is not lost.

Teleport Strike: During deployment, you can set up this model in a teleportarium chamber instead of placing him on the battlefield. At the end of any of your Movement phases, he can teleport into battle – set him up anywhere on the battlefield that is more than 9" from any enemy models.
FACTION KEYWORDS
IMPERIUM, ADEPTUS ASTARTES, RED SCORPIONS
KEYWORDS
CHARACTER, INFANTRY, CHAPTER MASTER, TERMINATOR, LORD HIGH COMMANDER CARAB CULLN
Does not include wargear
RAPID FIRE

Rapid Fire weapons are versatile weapons capable of aimed single shots at long range or controlled bursts of fire at close quarters.

A model firing a Rapid Fire weapon doubles the number of attacks it makes if its target is within half the weapon’s maximum range.
Melee Weapon
Each time a model makes a close combat attack, it uses a melee weapon – the weapons a model is equipped with are described on its datasheet. In addition to their other weapons, all models are assumed to be equipped with a close combat weapon, which has the following profile:

WEAPONRANGETYPESAPD
Close combat weaponMeleeMeleeUser01

If a model has more than one melee weapon, choose which it will use before rolling the dice. If a model has more than one melee weapon and can make several close combat attacks, it can split its attacks between these weapons however you wish – declare how you will divide the attacks before any dice are rolled.
Morale Test

Even the bravest heart may quail when the horrors of battle take their toll.

In the Morale phase, starting with the player whose turn it is, players must take Morale tests for units from their army that have had models slain during the turn.

To take a Morale test, roll a dice and add the number of models from the unit that have been slain this turn. If the result of the Morale test exceeds the highest Leadership characteristic in the unit, the test is failed. For each point that the test is failed by, one model in that unit must flee and is removed from play. You choose which models flee from the units you command.
And They Shall Know No Fear

Blessed with an adamantine will and an unshakeable faith in the righteousness of their cause, the Space Marines of the Adeptus Astartes stand unafraid before the greatest terrors of the galaxy.

You can re-roll failed Morale tests for this unit.
Hit Roll
Each time a model makes an attack, roll a dice. If the roll is equal to or greater than the attacking model’s Ballistic Skill characteristic, then it scores a hit with the weapon it is using. If not, the attack fails and the attack sequence ends. A roll of 1 always fails, irrespective of any modifiers that may apply.
Invulnerable Saves
Some models possess supernatural reflexes or are protected by force fields that grant them an invulnerable save. Each time a wound is allocated to a model with an invulnerable save, you can choose to use either its normal Save characteristic or its invulnerable save, but not both. If a model has more than one invulnerable save, it can only use one of them – choose which it will use. If you use a model’s invulnerable save, it is never modified by a weapon’s Armour Penetration value.
Army List
• Captain

This datasheet has HQ Battlefield Role. Full list of Space Marines units sharing same Battlefield Role follows:

• Captain
© Vyacheslav Maltsev 2013-2019