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Blood AngelsLand Speeder Storm
5

Land Speeder Storm

NAME M WS BS S T W A Ld Sv
Land Speeder Storm 18" 3+ 3+ 4 5 7 2 7 4+
A Land Speeder Storm is a single model equipped with a heavy bolter and a cerberus launcher.
WEAPON
RANGE
TYPE
S
AP
D
ABILITIES
0
Cerberus launcher
18"
Heavy D6
4
0
1
-
10
Heavy bolter
36"
Heavy 3
5
-1
1
-
22
Assault cannon
24"
Heavy 6
6
-1
1
-
14
Heavy flamer
8"
Heavy D6
5
-1
1
This weapon automatically hits its target.
22
Multi-melta
24"
Heavy 1
8
-4
D6
If the target is within half range of this weapon, roll two dice when inflicting damage with it and discard the lowest result.
WARGEAR OPTIONS
 ◦ This model may replace its heavy bolter with a multi-melta, a heavy flamer or an assault cannon.
ABILITIES
Open-topped: Models embarked on this vehicle can shoot in their Shooting phase. They measure range and draw line of sight from any point on the vehicle. When they do so, any restrictions or modifiers that apply to this model also apply to its passengers; for example, the passengers cannot shoot if this model has Fallen Back in the same turn, cannot shoot (except with Pistols) if this model is within 1" of an enemy unit, and so on. Note that the passengers cannot shoot if this model Falls Back, even though the Land Speeder Storm itself can.

Explodes: If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 3" suffers a mortal wound.
TRANSPORT
This model can transport 5 BLOOD ANGELS SCOUT INFANTRY models.
FACTION KEYWORDS
IMPERIUM, ADEPTUS ASTARTES, BLOOD ANGELS
KEYWORDS
VEHICLE, TRANSPORT, LAND SPEEDERS, SCOUT, FLY, LAND SPEEDER STORM
Does not include wargear
HEAVY

Heavy weapons are the biggest and deadliest guns on the battlefield, but require reloading, careful set-up or bracing to fire at full effect.

If a model with a Heavy weapon moved in its preceding Movement phase, you must subtract 1 from any hit rolls made when firing that weapon this turn.
Falling Back
Units starting the Movement phase within 1" of an enemy unit can either remain stationary or Fall Back. If you choose to Fall Back, the unit must end its move more than 1" away from all enemy units. If a unit Falls Back, it cannot Advance (see below), or charge later that turn. A unit that Falls Back also cannot shoot later that turn unless it can Fly.
PISTOL

Pistols are carried one-handed and can even be used in a melee to shoot at point-blank range. Many warriors carry one as a sidearm, alongside their primary weapon.

A model can fire a Pistol even if there are enemy units within 1" of its own unit, but it must target the closest enemy unit. In such circumstances, the model can shoot its Pistol even if other friendly units are within 1" of the same enemy unit.

Each time a model equipped with both a Pistol and another type of ranged weapon (e.g. a Pistol and a Rapid Fire weapon) shoots, it can either shoot with its Pistol(s) or with all of its other weapons. Choose which it will fire (Pistols or non-Pistols) before making hit rolls.
Mortal Wounds
Some attacks inflict mortal wounds – these are so powerful that no armour or force field can withstand their fury. Each mortal wound inflicts one point of damage on the target unit. Do not make a wound roll or saving throw (including invulnerable saves) against a mortal wound – just allocate it as you would any other wound and inflict damage to a model in the target unit as described above. Unlike normal attacks, excess damage from attacks that inflict mortal wounds is not lost. Instead keep allocating damage to another model in the target unit until either all the damage has been allocated or the target unit is destroyed.

The BLOOD ANGELS, SCOUT and INFANTRY keywords are used in following Blood Angels datasheets:

Troops
Army List

This datasheet has Dedicated Transport Battlefield Role. Full list of Blood Angels units sharing same Battlefield Role follows:

The FLY keyword is used in following Blood Angels datasheets:

The LAND SPEEDERS keyword is used in following Blood Angels datasheets:

Dedicated Transport
Fast Attack

The SCOUT keyword is used in following Blood Angels datasheets:

Troops
Dedicated Transport
Fast Attack

The TRANSPORT keyword is used in following Blood Angels datasheets:

HQ
Dedicated Transport
• Rhino
Flyers
Heavy Support
© Vyacheslav Maltsev 2013-2019