NAME | M | WS | BS | S | T | W | A | Ld | Sv | |
Hellhound | * | 6+ | * | 6 | 7 | 11 | * | 7 | 3+ | |
Devil Dog | * | 6+ | * | 6 | 7 | 11 | * | 7 | 3+ | |
Bane Wolf | * | 6+ | * | 6 | 7 | 11 | * | 7 | 3+ |
REMAINING W
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M
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BS
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A
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6-11+
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12"
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4+
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3
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3-5
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8"
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5+
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D3
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1-2
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4"
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6+
|
1
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WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
7 Chem cannon | 8" | Heavy D6 | * | -3 | 1 | This weapon automatically hits its target. In addition, it wounds on a 2+, unless it is targeting a VEHICLE, in which case it wounds on a 6+. |
8 Heavy bolter | 36" | Heavy 3 | 5 | -1 | 1 | - |
14 Heavy flamer | 8" | Heavy D6 | 5 | -1 | 1 | This weapon automatically hits its target. |
20 Inferno cannon | 16" | Heavy 2D6 | 6 | -1 | 1 | This weapon automatically hits its target. |
20 Melta cannon | 24" | Assault D3 | 8 | -4 | D6 | If the target is within half range of this weapon, roll two dice when inflicting damage with it and discard the lowest result. |
15 Multi-melta | 24" | Heavy 1 | 8 | -4 | D6 | If the target is within half range of this weapon, roll two dice when inflicting damage with it and discard the lowest result. |
WARGEAR OPTIONS
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• Any model may replace its heavy bolter with a heavy flamer or a multi-melta. • Any model may take items from the Vehicle Equipment list.
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ABILITIES
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Explodes: If a Hellhound, Devil Dog or Bane Wolf is reduced to 0 wounds, roll a D6 (adding 2 to the result in the case of a Hellhound) before removing it from the battlefield. On a 6+ it explodes, and each unit within 6" suffers D3 mortal wounds. Smoke Launchers: Once per game, instead of shooting any weapons in the Shooting phase, a Hellhound, Devil Dog or Bane Wolf can use its smoke launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target it. Vehicle Squadron: The first time this unit is set up, all models in this unit must be placed within 6" of each other. From that point onwards, each operates independently and is treated as a separate unit for all rules purposes.
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FACTION KEYWORDS
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IMPERIUM, ASTRA MILITARUM, <REGIMENT>
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KEYWORDS
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VEHICLE, HELLHOUNDS
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Optional Wargear![]() VEHICLE EQUIPMENT• Augur array • Dozer blade • Heavy stubber1 • Hunter-killer missile • Storm bolter1 • Track guards 1 A vehicle cannot have both a heavy stubber and a storm bolter. | ||
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
2 Heavy stubber | 36" | Heavy 3 | 4 | 0 | 1 | - |
6 Hunter-killer missile | 48" | Heavy 1 | 8 | -2 | D6 | Each hunter-killer missile can only be fired once per battle. |
2 Storm bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - |
WEAPON | RANGE | TYPE | S | AP | D | ABILITIES |
5 Augur array | Once per battle, in the Shooting phase, you can re-roll a single failed hit roll for a vehicle with an augur array. | |||||
5 Dozer blade | If a vehicle with a dozer blade charges in the Charge phase, add 1 to hit rolls made for it until the end of the ensuing Fight phase. | |||||
10 Track guards | A vehicle with track guards always counts as having its starting number of Wounds when determining its Move characteristic (i.e. its Move characteristic does not decrease as it suffers wounds). |
This datasheet has Fast Attack Battlefield Role. Full list of Astra Militarum units sharing same Battlefield Role follows:
Heavy weapons are the biggest and deadliest guns on the battlefield, but require reloading, careful set-up or bracing to fire at full effect.
If a model with a Heavy weapon moved in its preceding Movement phase, you must subtract 1 from any hit rolls made when firing that weapon this turn.Heavy bolter used in following datasheets:
Heavy flamer used in following datasheets:
Assault weapons fire so rapidly or indiscriminately that they can be shot from the hip as warriors dash forwards into combat.
A model with an Assault weapon can fire it even if it Advanced earlier that turn. If it does so, you must subtract 1 from any hit rolls made when firing that weapon this turn.Multi-melta used in following datasheets:
1 A vehicle cannot have both a heavy stubber and a storm bolter.
The IMPERIUM keyword is used in following Astra Militarum datasheets:
The ASTRA MILITARUM keyword is used in following Astra Militarum datasheets:
The <REGIMENT> keyword is used in following Astra Militarum datasheets:
The VEHICLE keyword is used in following Astra Militarum datasheets:
The HELLHOUNDS keyword is used in following Astra Militarum datasheets:
Heavy stubber used in following datasheets:
Hunter-killer missile used in following datasheets:
Storm bolter used in following datasheets:
Rapid Fire weapons are versatile weapons capable of aimed single shots at long range or controlled bursts of fire at close quarters.
A model firing a Rapid Fire weapon doubles the number of attacks it makes if its target is within half the weapon’s maximum range.Augur array used in following datasheets:
Dozer blade used in following datasheets:
Track guards used in following datasheets: