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Astra MilitarumCommissar
2

Commissar

NAME M WS BS S T W A Ld Sv
Commissar 6" 3+ 3+ 3 3 3 3 8 5+
A Commissar is a single model armed with a bolt pistol.
WEAPON
RANGE
TYPE
S
AP
D
ABILITIES
1
Bolt pistol
12"
Pistol 1
4
0
1
-
WARGEAR OPTIONS
 • This model may take up to two items from the Melee Weapons list.
 • This model may replace their bolt pistol with an item from the Ranged Weapons list.
ABILITIES
Aura of Discipline: ASTRA MILITARUM units within 6" of a friendly COMMISSAR can use the Commissar’s Leadership instead of their own.

Summary Execution: The first time an ASTRA MILITARUM unit fails a Morale test during the Morale phase whilst it is within 6" of any friendly COMMISSARS, you can execute a model. If you do, one model of your choice in that unit is slain and the Morale test is re-rolled (do not include this slain model when re-rolling the Morale test).
FACTION KEYWORDS
IMPERIUM, ASTRA MILITARUM, OFFICIO PREFECTUS
KEYWORDS
CHARACTER, INFANTRY, COMMISSAR
Does not include wargear
RAPID FIRE

Rapid Fire weapons are versatile weapons capable of aimed single shots at long range or controlled bursts of fire at close quarters.

A model firing a Rapid Fire weapon doubles the number of attacks it makes if its target is within half the weapon’s maximum range.
Hit Roll
Each time a model makes an attack, roll a dice. If the roll is equal to or greater than the attacking model’s Ballistic Skill characteristic, then it scores a hit with the weapon it is using. If not, the attack fails and the attack sequence ends. A roll of 1 always fails, irrespective of any modifiers that may apply.
PISTOL

Pistols are carried one-handed and can even be used in a melee to shoot at point-blank range. Many warriors carry one as a sidearm, alongside their primary weapon.

A model can fire a Pistol even if there are enemy units within 1" of its own unit, but it must target the closest enemy unit. In such circumstances, the model can shoot its Pistol even if other friendly units are within 1" of the same enemy unit.

Each time a model equipped with both a Pistol and another type of ranged weapon (e.g. a Pistol and a Rapid Fire weapon) shoots, it can either shoot with its Pistol(s) or with all of its other weapons. Choose which it will fire (Pistols or non-Pistols) before making hit rolls.
Melee Weapons
 • Power axe1
5
 • Power maul1
4
 • Power sword
4
 • Power fist
8

1 Not included in Codex: Astra Militarum

Ranged Weapons
 • Bolt pistol
1
 • Boltgun
1
 • Plasma pistol
5

The COMMISSAR keyword is used in following Astra Militarum datasheets:

HQ
Elites
Morale Test

Even the bravest heart may quail when the horrors of battle take their toll.

In the Morale phase, starting with the player whose turn it is, players must take Morale tests for units from their army that have had models slain during the turn.

To take a Morale test, roll a dice and add the number of models from the unit that have been slain this turn. If the result of the Morale test exceeds the highest Leadership characteristic in the unit, the test is failed. For each point that the test is failed by, one model in that unit must flee and is removed from play. You choose which models flee from the units you command.
Army List
Heavy Support
• Hydras
• Wyverns

The COMMISSAR keyword is used in following Astra Militarum datasheets:

HQ
Elites

The OFFICIO PREFECTUS keyword is used in following Astra Militarum datasheets:

HQ
Elites
© Vyacheslav Maltsev 2013-2019