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Adeptus CustodesShield-Captain in Allarus Terminator Armour
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Shield-Captain in Allarus Terminator Armour

NAME M WS BS S T W A Ld Sv
Shield-Captain in Allarus Terminator Armour 6" 2+ 2+ 5 5 7 5 9 2+
A Shield-Captain in Allarus Terminator Armour is a single model armed with a guardian spear and balistus grenade launcher.
WEAPON
RANGE
TYPE
S
AP
D
ABILITIES
0
Balistus grenade launcher
12"
Assault D3
4
-3
1
-
11
Castellan axe (shooting)
24"
Rapid Fire 1
4
-1
2
-
9
Guardian spear (shooting)
24"
Rapid Fire 1
4
-1
2
-
11
Castellan axe (melee)
Melee
Melee
+3
-2
D3
-
9
Guardian spear (melee)
Melee
Melee
+1
-3
D3
-
3
Misericordia
Melee
Melee
User
-2
1
When the bearer fights, it makes 1 additional attack with this weapon unless it is has a storm shield.
WARGEAR OPTIONS
 • This model may replace its guardian spear with a castellan axe.
 • This model may take a misericordia.
ABILITIES
Aegis of the Emperor

Inspirational Fighter: You can re-roll hit rolls of 1 made for friendly ADEPTUS CUSTODES units within 6" of this model.

From Golden Light: During deployment, you can set up this model in a Godstrike-pattern teleportarium array instead of placing it on the battlefield. At the end of any of your Movement phases this model can teleport into battle – set it up anywhere on the battlefield that is more than 9" away from any enemy models.
FACTION KEYWORDS
IMPERIUM, ADEPTUS CUSTODES
KEYWORDS
CHARACTER, INFANTRY, TERMINATOR, SHIELD-CAPTAIN

This datasheet has HQ Battlefield Role. Full list of Adeptus Custodes units sharing same Battlefield Role follows:

Does not include wargear

Balistus grenade launcher used in following datasheets:

HQ
Elites
ASSAULT

Assault weapons fire so rapidly or indiscriminately that they can be shot from the hip as warriors dash forwards into combat.

A model with an Assault weapon can fire it even if it Advanced earlier that turn. If it does so, you must subtract 1 from any hit rolls made when firing that weapon this turn.

Castellan axe (shooting) used in following datasheets:

HQ
Elites
RAPID FIRE

Rapid Fire weapons are versatile weapons capable of aimed single shots at long range or controlled bursts of fire at close quarters.

A model firing a Rapid Fire weapon doubles the number of attacks it makes if its target is within half the weapon’s maximum range.

Guardian spear (shooting) used in following datasheets:

HQ
Troops
Elites

Castellan axe (melee) used in following datasheets:

HQ
Elites
Melee Weapon
Each time a model makes a close combat attack, it uses a melee weapon – the weapons a model is equipped with are described on its datasheet. In addition to their other weapons, all models are assumed to be equipped with a close combat weapon, which has the following profile:

WEAPONRANGETYPESAPD
Close combat weaponMeleeMeleeUser01

If a model has more than one melee weapon, choose which it will use before rolling the dice. If a model has more than one melee weapon and can make several close combat attacks, it can split its attacks between these weapons however you wish – declare how you will divide the attacks before any dice are rolled.

Guardian spear (melee) used in following datasheets:

HQ
Troops
Elites
Aegis of the Emperor

The cellular alchemy that creates the warriors of the Adeptus Custodes leaves them forever touched by a spark of the Emperor’s own greatness. Beyond their martial might and incorruptible nobility, this energy manifests itself as an almost supernatural warding, as though the Custodians were protected by the hand of the Emperor. Bullets and bolts are turned aside at the last moment, blades fail to strike home, and even the psychic powers of the foe can suddenly and inexplicably flicker away to nothing in the face of the Ten Thousand.

Models with this ability have a 5+ invulnerable save. When a model with this ability would lose a wound as a result of a mortal wound in the Psychic phase, roll one D6; on a 6 that wound is not lost.
Hit Roll
Each time a model makes an attack, roll a dice. If the roll is equal to or greater than the attacking model’s Ballistic Skill characteristic, then it scores a hit with the weapon it is using. If not, the attack fails and the attack sequence ends. A roll of 1 always fails, irrespective of any modifiers that may apply.

The TERMINATOR keyword is used in following Adeptus Custodes datasheets:

HQ
Elites

The SHIELD-CAPTAIN keyword is used in following Adeptus Custodes datasheets:

HQ
© Vyacheslav Maltsev 2013-2020