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Adepta Sororitas [beta]Crusaders
1

Crusaders

NAME M WS BS S T W A Ld Sv
Crusader 6" 3+ 4+ 3 3 1 2 7 4+
This unit contains 2 Crusaders. It may contain up to 2 additional Crusaders (Power Rating +1), up to 4 additional Crusaders (Power Rating +2), up to 6 additional Crusaders (Power Rating +4) or up to 8 additional Crusaders (Power Rating +5). Each Crusader is armed with a power sword and storm shield.
WEAPON
RANGE
TYPE
S
AP
D
ABILITIES
4
Power sword
Melee
Melee
User
-3
1
-
ABILITIES
Acts of Faith, Shield of Faith, Zealot

Storm Shield:
0
Models in this unit have a 3+ invulnerable save.

Ecclesiarchy Battle Conclave: If your army is Battle-forged, this unit does not take up slots in a Detachment that includes any MINISTORUM PRIESTS.
FACTION KEYWORDS
IMPERIUM, ADEPTUS MINISTORUM, ASTRA MILITARUM
KEYWORDS
INFANTRY, ECCLESIARCHY BATTLE CONCLAVE, CRUSADERS

This datasheet has Elites Battlefield Role. Full list of Adepta Sororitas units sharing same Battlefield Role follows:

Does not include wargear

Power sword used in following datasheets:

HQ
Troops
Elites
Fast Attack
Heavy Support
Melee Weapon
Each time a model makes a close combat attack, it uses a melee weapon – the weapons a model is equipped with are described on its datasheet. In addition to their other weapons, all models are assumed to be equipped with a close combat weapon, which has the following profile:

WEAPONRANGETYPESAPD
Close combat weaponMeleeMeleeUser01

If a model has more than one melee weapon, choose which it will use before rolling the dice. If a model has more than one melee weapon and can make several close combat attacks, it can split its attacks between these weapons however you wish – declare how you will divide the attacks before any dice are rolled.
Acts of Faith

The Sisters of Battle can call upon the Emperor for divine assistance.

If your army includes any models with this ability, you will start the battle with 3 Faith Points, plus 1 additional Faith Point for every 10 models with this ability in your army (rounding down). These can be spent to attempt the Acts of Faith listed below. Each can only be attempted once per battle round, and you must spend one Faith Point each time you do so (if you have no Faith Points remaining, you cannot attempt an Act of Faith). To attempt an Act of Faith, select a unit in your army that has the Acts of Faith ability and then choose the Act of Faith you wish to attempt. Then make a Test of Faith for the unit by rolling a D6; if the result is less than that Act of Faith’s devotion value, or is an unmodified roll of 1, the test fails and nothing happens. Otherwise the test is successful and the Act of Faith takes effect.

Hand of the Emperor
Devotion value 4
Use this Act of Faith at the start of your Movement phase. If successful, add 3" to the selected unit’s Move characteristic until the end of that phase.

Spirit of the Martyr
Devotion value 3
Use this Act of Faith at the start of your Movement phase. If successful, one model in the selected unit regains D3 lost wounds, or, if there are no wounded models and any models in the unit have been slain, you can return one slain model to the unit with 1 wound remaining (this model is set up in unit coherency and cannot be set up within 1" of any enemy models – if it is not possible to place this model, it is not returned to the unit).

Aegis of the Emperor
Devotion value 3
Use this Act of Faith at the start of your opponent’s Psychic phase. If successful, then until the end of that phase, roll a D6 each time the selected unit suffers a mortal wound. On a 4+ that mortal wound is ignored.

Divine Guidance
Devotion value 4
Use this Act of Faith at the start of your Shooting phase. If successful, add 1 to hit rolls for attacks made with this unit’s ranged weapons until the end of the phase.

The Passion
Devotion value 5
Use this Act of Faith at the start of your Fight phase. If successful, the selected unit can be chosen to Fight with twice in that phase, instead of only once.

Light of the Emperor
Devotion value 3
Use this Act of Faith at the start of the Morale phase. If successful, the selected unit automatically passes Morale tests that phase.
Shield of Faith

Conviction is the greatest armour.

Models in this unit have a 6+ invulnerable save. In addition, units with this ability can attempt to deny one psychic power in each enemy Psychic phase in the same manner as a PSYKER. When they do so, first select a model in the unit – measure range, visibility, etc. from this model. When making this attempt, only roll a single D6 instead of 2D6; the psychic power is resisted if the roll is greater than the result of the Psychic test that manifested the power.
Zealot

With righteous fervour, the Emperor’s faithful deliver his furious judgement.

You can re-roll failed hit rolls for this unit in a turn in which it made a charge move, was charged or performed a Heroic Intervention.
Invulnerable Saves
Some models possess supernatural reflexes or are protected by force fields that grant them an invulnerable save. Each time a wound is allocated to a model with an invulnerable save, you can choose to use either its normal Save characteristic or its invulnerable save, but not both. If a model has more than one invulnerable save, it can only use one of them – choose which it will use. If you use a model’s invulnerable save, it is never modified by a weapon’s Armour Penetration value.

The profiles using MINISTORUM PRIEST keyword can be found in following Factions:

Imperium: Adepta Sororitas, Astra Militarum, Rogue Traders.

The MINISTORUM PRIEST keyword is used in following datasheets:

HQ
Elites

The IMPERIUM keyword is used in following Adepta Sororitas datasheets:

The ASTRA MILITARUM keyword is used in following Adepta Sororitas datasheets:

Elites

The INFANTRY keyword is used in following Adepta Sororitas datasheets:

The ECCLESIARCHY BATTLE CONCLAVE keyword is used in following Adepta Sororitas datasheets:

Elites
© Vyacheslav Maltsev 2013-2020