Tzeentch – Skyshoal Coven
Warscroll Battalion

Skyshoal Coven

ORGANISATION
 • 2 units of Tzaangor Enlightened on Discs of Tzeentch
 • 2 units of Tzaangor Skyfires
PITCHED BATTLE PROFILE

Unit Size: -      Points: 140
Battlefield Role: Warscroll Battalion

ABILITIES

Diving from the Skies: The Tzaangor Enlightened and Skyfires of the Skyshoal Covens have learnt to utilise the blade-like protrusions of their daemonic mounts to lethal effect.
After a friendly unit from this battalion has made a normal move, you can pick 1 enemy unit that has any models passed across by any models from that friendly unit and roll a dice. On a 2+, that enemy unit suffers D3 mortal wounds.
Normal Moves
Moves made in the movement phase are referred to as normal moves, to differentiate them from charge moves (made in the charge phase) and pile-in moves (made in the combat phase). A model making a normal move can move a distance in inches equal to or less than the Move characteristic shown on its warscroll.
Mortal Wounds
Some attacks, spells and abilities inflict mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were suffered. Allocate any mortal wounds that are caused while a unit is attacking at the same time as any other wounds caused by the unit’s attacks, after all of the unit’s attacks have been completed. Mortal wounds caused at other times are allocated to models in the target unit as soon as they occur, in the same manner as wounds caused by damage from an attack.

After they have been allocated, a mortal wound is treated in the same manner as any other wound for all rules purposes.
© Vyacheslav Maltsev 2013-2020