Deceive and Dismay: Nothing is ever quite as it seems when fighting against the forces of Tzeentch, and this is doubly true when facing a Changehost. In the blink of an eye, the daemons will shimmer and disappear from sight, only to be reappear where their Lord of Change master requires them.
At the start of your hero phase, if the LORD OF CHANGE from this battalion is your general and is on the battlefield, you can pick 1 other friendly unit from this battalion and remove it from the battlefield. If you do so, set up that unit again anywhere on the battlefield more than 9" from any enemy units. The unit you set up in this manner cannot move in the following movement phase.
The HORROR and HERO keywords are used in following Tzeentch warscrolls:
The LORD OF CHANGE keyword is used in following Tzeentch warscrolls: