Masters of defensive warfare, the Lord-Castellants watch over their comrades. From their warding lanterns a golden glow spills forth. This magical light drives back the tainted foe, but can also shield and heal wounded Stormcast Eternals.
Unit Size: 1 Points: 120
Battlefield Role: Leader
A Lord-Castellant is a single model armed with a Castellant’s Halberd.
Warding Lantern: A warding lantern is filled with holy energies, imbuing nearby Stormcast Eternals with power, or burning their foes. Faithful Gryph-hound: A Lord-Castellant is often accompanied into battle by a loyal beast of Azyr.
The first time this model is set up on the battlefield, you can call a GRYPH-HOUND
unit consisting of a single model to the battlefield and add it to your army. Set up the GRYPH-HOUND wholly within 3" of this model and more than 9" from any enemy units.
In your hero phase
, pick either a CHAOS unit or a STORMCAST ETERNAL
unit that is wholly within 18" of this model. The same unit cannot be picked as the target of a warding lantern more than once in the same hero phase.
If a CHAOS unit is picked, it suffers 1 mortal wound
. If a CHAOS DAEMON unit is picked it suffers D3 mortal wounds instead.
If a STORMCAST ETERNAL unit is picked, add 1 to save rolls
for attacks that target that unit until your next hero phase. In addition, until your next hero phase, each time you make a save roll of 7+ for an attack that targets that unit, you can heal
1 wound allocated to a model from that unit.
ORDER, CELESTIAL, HUMAN, STORMCAST ETERNAL, HERO, LORD-CASTELLANT