Native to the mountains of Azyr, Aetherwings are fierce and loyal. In battle, they hunt in close concert with their Stormcast allies, soaring high above the fray before diving to savage their foes with beak and claw.
Unit Size: 3 - 12 Points: 50
Battlefield Role: None
A unit of Aetherwings has any number of models that each attack with their with Beak and Claws.
Watchful Guardians: Aetherwings form close bonds with Vanguard-Raptors, and defend them from their enemies as the Vanguard-Raptors destroy threats from afar.
At the start of the enemy charge phase
, if this unit is wholly within 18" of a friendly unit of VANGUARD-RAPTORS
, this unit can move up to 2D6". They must finish the move wholly within 18" of the same unit of VANGUARD-RAPTORS .
Swooping Hunters: Aetherwings dart back and forth, striking the foe before swooping away.
This unit can retreat and still charge
later in the same turn.
ORDER, CELESTIAL, STORMCAST ETERNAL, AETHERWINGS