The mystic leaders of the Splintered Fang lead their people in worship of the Coiling Ones, serpentine daemons who embody cunning and might. Poison is the greatest weapon of the Fangs, and a single cut from their blades can prove fatal.
Unit Size: 10 - 40 Points: 70
Battlefield Role: None
A unit of Splintered Fang has any number of models, each armed with Poisoned Weapons.
1 in every 10 models in this unit must be a Trueblood. Add 1 to the Attacks characteristic of a Trueblood’s melee weapons
1 in every 10 models in this unit must be a Serpent Caller.
1 in every 10 models in this unit must be a Serpents model. Serpents models have a Wounds characteristic of 2.
One Cut, One Kill: The warriors of the Splintered Fang coat their blades with vile poisons before every battle.
If the unmodified hit roll
for an attack made by this unit is 6, that attack inflicts 1 mortal wound
on the target and the attack sequence ends (do not make a wound or save roll
Snake Charmer: Serpent Callers can summon their slithering familiars as if from nowhere.
You can return 1 slain Serpents model to this unit in your hero phase
if this unit includes any Serpent Callers. Set up the returning model within 1" of a model from this unit. The returning model can only be set up within 3" of an enemy unit if any models from this unit are already within 3" of that enemy unit.
CHAOS, MORTAL, SLAVES TO DARKNESS, CULTISTS, SPLINTERED FANG