Slaves to Darkness – Khagra’s Ravagers
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5"
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4+
7
WARSCROLL

Khagra’s Ravagers

Though the sorcerer Zarshia Bittersoul once led this warband, her sister Khagra’s ambitions reached far indeed. Now the Usurper directs their actions – but she may well come to rue the fact that Zarshia has thus far been suffered to live…
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Daemonbound Mace
Daemonbound Mace1"33+3+-21
Sorcerer Staff
Sorcerer Staff3"13+3+-1D3
Chaos Hand Weapons
Chaos Hand Weapons1"33+3+-1
PITCHED BATTLE PROFILE

Unit Size: 4      Points: 125
Battlefield Role: None
Notes: Unique

DESCRIPTION

Khagra’s Ravagers is a unit that has 4 models. Khagra the Usurper is armed with a Daemonbound Mace and Chaos Runeshield, Zarshia Bittersoul is armed with a Sorcerer Staff, and Dour Cragan and Razek Godblessed are each armed with Chaos Hand Weapons and a Chaos Runeshield.

ABILITIES

Chaos Runeshields: The dark runes inscribed upon these shields grant them the power to withstand even the most powerful attacks.
Roll a dice each time you allocate a mortal wound to a unit that carries Chaos Runeshields. On a 5+, that mortal wound is negated.

MAGIC

Zarshia Bittersoul is a WIZARD. She can attempt to cast 1 spell in your hero phase and attempt to unbind 1 spell in the enemy hero phase. She knows the Arcane Bolt and Mystic Shield spells.

KEYWORDS
CHAOS, MORTAL, SLAVES TO DARKNESS, UNDIVIDED, RAVAGERS, CHAOS WARRIORS, KHAGRA’S RAVAGERS
Mortal Wounds
Some attacks, spells and abilities inflict mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were suffered. Allocate any mortal wounds that are caused while a unit is attacking at the same time as any other wounds caused by the unit’s attacks, after all of the unit’s attacks have been completed. Mortal wounds caused at other times are allocated to models in the target unit as soon as they occur, in the same manner as wounds caused by damage from an attack.

After they have been allocated, a mortal wound is treated in the same manner as any other wound for all rules purposes.
Casting and Unbinding Spells
A WIZARD can attempt to cast spells in its own hero phase. You cannot attempt to cast the same spell more than once in the same turn (even with a different wizard).

In order to cast a spell, first say which spell the wizard is going to attempt to use (it must be one they know). To cast the spell, roll 2D6. If the total is equal to or greater than the casting value of the spell, the spell is successfully cast.

If a spell is cast, the opposing player can choose one of their WIZARDS that is within 30" of the caster to attempt to unbind the spell before its effects are applied. To unbind a spell, roll 2D6. If the roll beats the roll used to cast the spell, then the spell is not successfully cast. Only one attempt can be made to unbind a spell.
Casting and Unbinding Spells
A WIZARD can attempt to cast spells in its own hero phase. You cannot attempt to cast the same spell more than once in the same turn (even with a different wizard).

In order to cast a spell, first say which spell the wizard is going to attempt to use (it must be one they know). To cast the spell, roll 2D6. If the total is equal to or greater than the casting value of the spell, the spell is successfully cast.

If a spell is cast, the opposing player can choose one of their WIZARDS that is within 30" of the caster to attempt to unbind the spell before its effects are applied. To unbind a spell, roll 2D6. If the roll beats the roll used to cast the spell, then the spell is not successfully cast. Only one attempt can be made to unbind a spell.
Arcane Bolt
Arcane Bolt has a casting value of 5. If successfully cast, pick an enemy unit within 18" of the caster that is visible to them. That unit suffers 1 mortal wound. If the casting roll was 10 or more, the unit suffers D3 mortal wounds instead.
Mystic Shield
Mystic Shield has a casting value of 6. If successfully cast, pick a friendly unit within 18" of the caster that is visible to them. Re-roll save rolls of 1 for that unit until your next hero phase.

The CHAOS WARRIORS keyword is used in following Slaves to Darkness warscrolls:

None
Battleline
© Vyacheslav Maltsev 2013-2021