Skilled blacksmiths, the Iron Golems believe themselves chosen to provide arms and armour to Archaon’s forces. Amongst the war-wracked lands of Chamon, their legions are renowned for their dauntless resilience and chilling efficiency.
Unit Size: 8 - 32 Points: 70
Battlefield Role: None
A unit of Iron Golems has any number of models, each armed with Legion Weapons and Bolas.
1 in every 8 models in this unit must be a Dominar. Add 1 to the Attacks characteristic of a Dominar’s melee weapons
1 in every 8 models in this unit must be a Signifer. Add 2 to the Bravery characteristic of this unit while it includes any Signifers.
1 in every 8 models in this unit must be an Ogor Breacher. Ogor Breachers have a Wounds characteristic of 3.
Iron Resilience: At a barked command from their Dominar, the legionaries of the Iron Golems snap into an impenetrable shieldwall.
You can re-roll save rolls
for attacks that target this unit if this unit has not made a normal move
in the same turn.
CHAOS, MORTAL, SLAVES TO DARKNESS, CULTISTS, IRON GOLEMS