The coming of the Chaos Knights heralds the death of empires. These dreaded champions charge fearlessly into the deadliest of battles, striking down foes all around them with sundering blows from their ensorcelled weapons.
Unit Size: 5 - 20 Points: 160
Battlefield Role: None
Notes: Battleline in Slaves to Darkness army
A unit of Chaos Knights has any number of models. The unit is armed with one of the following weapon options: Ensorcelled Weapon and Chaos Runeshield; or Cursed Lance and Chaos Runeshield.
This unit’s War Steeds attack with their Trampling Hooves.
1 model in this unit can be a Doom Knight. Add 1 to the Attacks characteristic that model’s melee weapons
(excluding its mount
). In addition, that model can replace its weapon option with a Cursed Flail and Chaos Runeshield.
1 in every 5 models in this unit can be a Standard Bearer. Add 1 to the Bravery characteristic of this unit while it includes any Standard Bearers.
1 in every 5 models in this unit can be a Hornblower. Add 1 to run
and charge rolls
for a unit that includes any Hornblowers.
MARK OF CHAOS:
When you select this unit to be part of your army, you must give it one of the following Mark of Chaos
Chaos Runeshields: The dark runes inscribed upon these shields grant them the power to withstand even the most powerful attacks.
Roll a dice each time you allocate a mortal wound
to a unit with Chaos Runeshields. On a 5+, that mortal wound is negated.
Impaling Charge: A charging Chaos Knight who wields a lance is capable of spitting several enemies at once with the point of their ensorcelled polearm.
Add 1 to the Damage characteristic and improve the Rend characteristic of this unit’s Cursed Lances by 2 if it made a charge move
in the same turn.
Terrifying Champions: The brutal reputation of the Chaos Knights precedes them, and can inspire dread in even the stoutest heart.
Subtract 1 from the Bravery characteristic of enemy units within 3" of any friendly units with this ability in the battleshock phase