Known as the Monarch of the Hunt, Shalaxi Helbane is Slaanesh’s weapon against the daemons of the other Chaos Gods. Able to discern the secrets of the Dark Prince's foes through blended senses, this statuesque warrior has slain a thousand rivals and more.
Unit Size: 1 Points: 360
Battlefield Role: Leader, Behemoth
Notes: Unique
Shalaxi Helbane is a
named character that is a single model. It is armed with Soulpiercer and Impaling Claws. In addition, it is also armed with one of the following: a Living Whip, or a Shining Aegis.
Cloak of Constriction: Any opponent that draws too close to Shalaxi Helbane finds themselves ensnared by the Cloak of Constriction, its tentacular pseudopods making it impossible to make a clean attack.
Add 1 to
save rolls for attacks made with
melee weapons by enemy HEROES that target this model.
Delicate Precision: A Keeper of Secrets attacks their foes with a dazzling array of exquisitely performed blows.
If the unmodified
wound roll for an attack made with a missile or melee weapon by this model is 6, that attack inflicts a number of
mortal wounds equal to the Damage characteristic of the weapon used for the attack and the attack sequence ends (do not make a
save roll).
Irresistible Challenge: Few can resist the sorcerous challenge delivered by Shalaxi Helbane – those who do find their cowardice rewarded with crippling agony.
At the start of the enemy
charge phase, you can pick 1 enemy HERO within 12" of this model and more than 3" from any models from your army, and ask your opponent if they wish that HERO to accept Shalaxi Helbane’s challenge. If they refuse, that HERO suffers D3
mortal wounds. If they accept, that HERO must attempt to charge, and must finish the
charge move within ½" of this model if it is possible for it to do so. In addition, if the challenge is accepted, any attacks that HERO makes in the following
combat phase must target this model.
Living Whip: A living whip can be used to entangle the weapons used by a large enough opponent.
If this model is armed with a Living Whip, at the start of the
combat phase, you can pick 1 enemy MONSTER model within 6" of this model and roll a dice. On a 3+, pick 1
melee weapon that enemy MONSTER model is armed with. Subtract 1 from
hit rolls for attacks made with that melee weapon until the end of that combat phase.
Shining Aegis: This masterfully created shield can turn aside blows and magical spells.
If this model is armed with a Shining Aegis, roll a dice each time you
allocate a wound or
mortal wound to this model. On a 6+, that wound or mortal wound is negated.
The Killing Stroke: Shalaxi Helbane can outthink and outwit any foe, delivering a subtle series of attacks and feints that sets them up for a final killing blow.
At the start of the
combat phase, you can pick 1 enemy HERO within 3" of this model. If you do so, all attacks made by this model in that combat phase must target that model, but the Damage characteristic for this model’s Soulpiercer is 6 in that combat phase instead of D6.
This model is a
WIZARD. It can attempt to
cast two spells in your
hero phase, and attempt to
unbind two spells in the enemy hero phase. It knows the
Arcane Bolt,
Mystic Shield and
Refine Senses spells.
Refine Senses: The sorcerer channels magical power into their senses, so that nothing can be hidden from them, and none can escape their wrath.
Refine Senses has a
casting value of 4. If successfully cast, until your next
hero phase, you can re-roll
hit rolls for attacks made by the caster that target a HERO, and you can re-roll
save rolls for attacks made by HEROES that target the caster.