Warpgnaw Verminlords possess the unique ability to bore gnawholes through reality using their dark magic. Hated and envied in equal measure by their daemonic peers, these secretive beings lead skaven swarms to invade the realms wherever it suits their agendas.
Unit Size: 1 Points: 270
Battlefield Role: Behemoth
A Warpgnaw Verminlord is a single model armed with a Prehensile Tail and Gnaw-glaive.
Protection of the Horned Rat: An eerie sense of watchfulness surrounds this being, and an unholy aura of warding protects them from harm.
Roll a dice each time you allocate a wound
or mortal wound
to this model. On a 5+, that wound or mortal wound is negated.
Realm Guide: The Warpgnaw Verminlords claim – and none have the courage to gainsay them – that it was they who first bestowed the boon of gnawholes upon the skaven race. Certainly their knowledge of these twisted ways is second to none, allowing them to squirm through the cracks in reality to fall upon their horrified foes.
Instead of setting up this model on the battlefield, you can place this model to one side and say that it is moving through the cracks in reality as a reserve
If you do so, at the end of your movement phase
, set up this model wholly within 6" of a GNAWHOLE
and more than 9" from any enemy models. This counts as this model’s move for that movement phase.
Any units moving through the cracks in reality that are not set up on the battlefield before the start of the fourth battle round are slain.
Terrifying: This horrific monstrosity strikes fear deep into the hearts of its enemies.
Subtract 1 from the Bravery characteristic of enemy units while they are within 3" of any models with this ability.
This model is a WIZARD
. It can attempt to cast
two spells in your hero phase
, and attempt to unbind
two spells in the enemy hero phase. It knows the Arcane Bolt
, Mystic Shield
Splinter-screech: The Warpgnaw Verminlord gives an atonal shriek that rises in pitch until reality itself shivers, shudders, then cracks asunder.
Splinter-screech has a casting value
of 5. If successfully cast, pick 1 enemy model within 12" of the caster, and roll a dice. If the roll is equal to or greater than that model’s Wounds characteristic, it is slain.
CHAOS, DAEMON, SKAVENTIDE, MASTERCLAN, VERMINLORD, MONSTER, HERO, WIZARD, WARPGNAW VERMINLORD