Skaventide – Claw-horde
Warscroll Battalion

Claw-horde

Personally selected by a Clawlord to serve as his enforcers and living shields, the ratmen of the Claw-hordes fight with particular ferocity, for they know that success in their master’s sight may bring the chance of reward, advancement, and perhaps even a chance to supplant him. Failure, on the other hand, is met only with death.
ORGANISATION
A Claw-horde consists of the following units:
 • 1 Clawlord
 • 1-3 units of Stormvermin
 • 2-9 units of Clanrats
PITCHED BATTLE PROFILE

Unit Size: -      Points: 180
Battlefield Role: Warscroll Battalion

ABILITIES

Claw-picked: The Stormvermin and Clanrats in a Verminus Claw-horde are carefully selected by its Clawlord for their aggression and cunning.
When the CLAWLORD from this battalion use the Gnash-gnaw on their Bones! command ability, instead of picking 1 unit wholly within 13" of the CLAWLORD, you can pick all of the units from the same battalion that are wholly within 13" of the CLAWLORD.

The CLAWLORD keyword is used in following Skaventide warscrolls:

Leader
Command Abilities
If you have any HEROES in your army, you can use command abilities. Some command abilities are available to all armies, like the three on the right, while others are specific to certain models and appear on their warscroll. Some of these command abilities can only be used if that model is your general; when this is the case, it will be noted in the rules for the command ability.

In order to use any command ability you must spend 1 command point. You start the battle with 1 command point for each warscroll battalion you have in your army. In addition, you receive 1 command point at the start of each of your hero phases. You can use the same command ability several times in the same phase as long as you have enough command points to do so. Any command points you do not use can be used in a future turn. A command ability will usually specify when it is used; if it does not, it is used in your hero phase.
© Vyacheslav Maltsev 2013-2020