Blessed with great intelligence and a deep connection to Azyr, the Starpriests provide front-line magical support to the Seraphon in battle. Each is a talented wizard, able to unleash the scouring light of distant celestial bodies upon the foe.
Unit Size: 1 Points: 120
Battlefield Role: Leader
A Skink Starpriest is a single model armed with a Serpent Staff and Venombolt.
Astral Herald: Through performing complex starrituals, these priests can divine – and therefore manipulate – the outcome of a battle.
At the start of your hero phase
, roll a dice for this model. On a 5+, you receive 1 command point
Serpent Staff: Channelling cosmic power through their twin-headed staff, a Starpriest coats their allies’ weapons in deadly venom.
In your hero phase
, you can pick 1 friendly SERAPHON
unit wholly within 12" of this model. If you do so, until your next hero phase, if the unmodified wound roll
for an attack made by that unit is 6, that attack inflicts 1 mortal wound
on the target in addition to any normal damage. A unit cannot benefit from this ability more than once per phase.
This model is a WIZARD
. It can attempt to cast
1 spell in your hero phase
and attempt to unbind
1 spell in the enemy hero phase. It knows the Arcane Bolt
, Mystic Shield
and Blazing Starlight
Blazing Starlight: The Starpriest summons the blazing light of a distant celestial body.
Blazing Starlight has a casting value
of 6. If successfully cast, pick 1 enemy unit within 18" of the caster and visible to them. Until your next hero phase
, subtract 1 from hit rolls
for attacks made by that unit.
ORDER, SERAPHON, SKINK, HERO, WIZARD, STARPRIEST