Seraphon – Bound Soulscream Bridge
This warscroll does not meet the selection criteria (see Settings tab).
Endless Spell

Bound Soulscream Bridge

A nightmarish fusion of bone and tortured spirit-stuff, a Soulscream Bridge disintegrates and consumes the souls of the fallen in order to tear open a makeshift pathway across reality.
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 110
Battlefield Role: Endless Spell

DESCRIPTION

Bound Soulscream Bridge consists of 2 models (if it is dispelled, remove both models).

MAGIC

Summon Bound Soulscream Bridge: A chorus of agonised screams fills the air as an osseous bridge rears up from the earth like a skeletal serpent.
Summon Bound Soulscream Bridge has a casting value of 6. Only SERAPHON WIZARDS can attempt to cast this spell. If successfully cast, set up the first Bound Soulscream Bridge model wholly within 6" of the caster, and then set up the second Bound Soulscream Bridge model wholly within 12" of the first.

ABILITIES

Deathly Passage: Those who pass across a Soulscream Bridge travel the tides of deathly magic, bypassing physical obstructions.
At the start of your movement phase, friendly units wholly within 6" of one of the models from this endless spell can travel across the Soulscream Bridge. If they do so, remove that unit from the battlefield and set it up again wholly within 6" of the other model from this endless spell and more than 9" from any enemy units. That unit cannot make a normal move that phase.

Nightmarish Construct: The screams of those souls obliterated to fuel this endless spell are terrible to hear.
Subtract 1 from the Bravery characteristic of units while they are within 6" of a Bound Soulscream Bridge model. This ability has no effect on DEATH units.

Empowered by Shyish: Spirits are abundant in the Realm of Death, and so there the reach of a Soulscream Bridge is greatly increased.
If your battle is taking place in the Realm of Death, the second Bound Soulscream Bridge model can be set up wholly within 24" of the first instead of wholly within 12" of the first.

KEYWORDS
ENDLESS SPELL, SHYISH, BOUND, SOULSCREAM BRIDGE
Unbinding and Dispelling
A WIZARD can attempt to unbind an endless spell when it is initially cast as normal. In addition, a WIZARD can attempt to dispel one endless spell at the start of each of their hero phases. If a wizard attempts to dispel an endless spell, they can attempt to cast one less spell than normal that phase.

In order to dispel an endless spell, first pick an endless spell model within 30" of the wizard and visible to them, and then roll 2D6. If the roll is greater than the casting value of the spell, the endless spell is dispelled. An endless spell model cannot be subjected to more than one dispel attempt per hero phase.

When an endless spell is dispelled its model is removed from play; the model can then be used again if the same endless spell is successfully cast later in the battle.
Casting and Unbinding Spells
A WIZARD can attempt to cast spells in its own hero phase. You cannot attempt to cast the same spell more than once in the same turn (even with a different wizard).

In order to cast a spell, first say which spell the wizard is going to attempt to use (it must be one they know). To cast the spell, roll 2D6. If the total is equal to or greater than the casting value of the spell, the spell is successfully cast.

If a spell is cast, the opposing player can choose one of their WIZARDS that is within 30" of the caster to attempt to unbind the spell before its effects are applied. To unbind a spell, roll 2D6. If the roll beats the roll used to cast the spell, then the spell is not successfully cast. Only one attempt can be made to unbind a spell.

The SERAPHON and WIZARD keywords are used in following Seraphon warscrolls:

Leader
Leader, Behemoth
Normal Moves
Moves made in the movement phase are referred to as normal moves, to differentiate them from charge moves (made in the charge phase) and pile-in moves (made in the combat phase). A model making a normal move can move a distance in inches equal to or less than the Move characteristic shown on its warscroll.

The SHYISH keyword is used in following Seraphon warscrolls:

Endless Spell
Army List
Warscrolls collated
© Vyacheslav Maltsev 2013-2021