Towering over the rank and file Bonereapers, the Immortis Guard form a tough physical bulwark around the leaders of the Ossiarch cohorts. Those who come too close are hurled back by shields, then swiftly impaled on spiked halberds.
Unit Size: 3 - 12 Points: 180
Battlefield Role: None
A unit of Immortis Guard can have any number of models, each armed with a Dread Halberd and Nadirite Battle-shield.
Deadly Combination: An Immortis Guard can send a foe staggering with a blow from their shield and exploit the opening with a follow-up strike from their halberd.
If the unmodified hit roll
for an attack made with a Nadirite Battle-shield is 6, that attack inflicts 1 mortal wound
on the target in addition to any normal damage.
Soulbound Protectors: Immortis Guard will use their own bodies to shield their rulers from harm if necessary.
Roll a dice before you allocate a wound
or mortal wound
to a friendly OSSIARCH BONEREAPERS HERO
while it is within 3" of any friendly units with this ability. On a 2+, you must allocate that wound or mortal wound to a friendly unit with this ability that is within 3" of that OSSIARCH BONEREAPERS HERO instead of allocating it to that OSSIARCH BONEREAPERS HERO.
Crushing Assault: At an unspoken command, the Immortis Guard attack as one, striking down whole ranks of the foe before advancing in lockstep and then using their shields to crush their prone and reeling opponents.
You can use this command ability
in your combat phase
after a friendly IMMORTIS GUARD
unit has fought in that phase for the first time. If you do so, if that unit is within 3" of an enemy unit, it can make a pile-in
move and then attack with its Nadirite Battle-shields for a second time.
DEATH, OSSIARCH BONEREAPERS, HEKATOS, IMMORTIS GUARD