Mobs of Ardboys plough into the fray to the sound of booming war-drums and the clatter of heavy iron plate. Each Ardboy is a ferocious, battle-scarred fighter,smashing his way through the ranks of the enemy with a variety of crude but deadly weapons.
Unit Size: 5 - 30 Points: 100
Battlefield Role: None
Notes: Battleline in Ironjawz or Big Waaagh! army if unit has 10 or more models
A unit of Ardboys has any number of models, each armed with Ardboy Choppas. Up to 2 in every 5 models in the unit can each carry an Orruk-forged Shield.
ARDBOY BOSS: 1 model in this unit can be an Ardboy Boss. Add 2 to the Attacks characteristic of that model’s Ardboy Choppas.
WAAAGH! DRUMMER: 1 in every 5 models in this unit can be a Waaagh! Drummer. Add 2 to
charge rolls for a unit while it includes any Waaagh! Drummers.
STANDARD BEARERS: 1 in every 5 models in this unit can either be a Gorkamorka Banner Bearer or a Gorkamorka Glyph Bearer.
Gorkamorka Banner Bearer: Add 2 to the Bravery characteristic of this unit while it includes any Gorkamorka Banner Bearers.
Gorkamorka Glyph Bearer: Subtract 1 from the Bravery characteristic of enemy units while they are within 3" of any friendly Gorkamorka Glyph Bearers.
Orruk-forged Shields: These bulky shields are almost as tough as the orruks who carry them.
Roll a dice each time you
allocate a wound to a model carrying an Orruk-forged Shield. On a 6, that wound is negated.