Orruk WarclansBrawl
Warscroll Battalion

Brawl

The ground shakes under the clanking, shuddering march of an Ironjawz brawl. Filled with mobs of hulking, bloody-minded orruks smashed together into mighty fists by their bosses, it is a vast green tide that sweeps away armies, kingdoms and empires in an endless storm of belligerent violence.
ORGANISATION
 • 1 Orruk Megaboss
 • 1 Orruk Warchanter
 • 1 Orruk Weirdnob Shaman
 • 3-5 Brutefist, Gorefist, Ardfist, Weirdfist or Ironfist warscroll battalions in any combination.
PITCHED BATTLE PROFILE

Unit Size: -      Points: 140
Battlefield Role: Warscroll Battalion

ABILITIES

Boss Waaagh!: The Megaboss that leads a brawl is able to channel and direct the Waaagh! energy generated by the orruks under his command through his subordinate war leaders.
Once per battle, if your general is from this battalion and is on the battlefield, another ORRUK HERO from this battalion can use the Ironjawz Waaagh! command ability. This does not stop the general from using the Ironjawz Waaagh! command ability, but you cannot use the command ability more than once in the same combat phase.

The ORRUK and HERO keywords are used in following Orruk Warclans warscrolls:

Leader
• Wardokk
Leader, Behemoth
© Vyacheslav Maltsev 2013-2020