Maneaters are swaggering mercenaries who have travelled the realms and killed and eaten all manner of foes. Wielding a variety of esoteric weaponry robbed from distant lands, they cut an imposing sight as they carve their way across the battlefield.
|Pistols and Throwing Stars|
|Pistols and Throwing Stars||12"||1||3+||3+||-1||D3|
|Slicers and Bashers|
|Slicers and Bashers||1"||4||3+||3+||-1||2|
Unit Size: 3 - 12 Points: 180
Battlefield Role: None
A unit of Maneaters has any number of models, each armed with Pistols and Throwing Stars, Slicers and Bashers, and a Gulping Bite.
Been There, Done That: Having travelled the realms and fought against every conceivable enemy, Maneaters have developed their own unique combat styles.
After armies have been set up but before the first battle round begins, pick 1 ability to apply to this unit from the following list:Brawlers:
You can re-roll hit rolls
of 1 for attacks made with melee weapons
by this unit.Crack Shots:
You can re-roll hit rolls of 1 for attacks made with missile weapons
by this unit.Striders:
This unit can run
and still charge
later in the same turn.Stubborn:
Do not take battleshock tests
for this unit.
DESTRUCTION, OGOR, OGOR MAWTRIBES, MANEATERS