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NighthauntShroudguard
Warscroll Battalion

Shroudguard

When the whirling Bladegheist Revenants undertake the fell ritual of the Shroudguard they bond to the fell champion Nagash has chosen as their new master. In such a state they become a formidable bodyguard that will fight on even after absorbing blows that would normally destroy their supernatural forms.
ORGANISATION
A Shroudguard consists of the following units:
 • 1 Knight of Shrouds or Reikenor the Grimhailer
 • 2 units of Bladegheist Revenants
PITCHED BATTLE PROFILE

Unit Size: -      Points: 110
Battlefield Role: Warscroll Battalion

ABILITIES

Frenzied Fervour: The Bladegheists of the Shroudguard are cursed with fanatical devotion to their spectral lord, and are incredibly hard to destroy in his presence.
Roll a dice each time you allocate a wound or mortal wound to a BLADEGHEIST REVENANT model from a unit in this battalion wholly within 12" of a KNIGHT OF SHROUDS or REIKENOR THE GRIMHAILER from the same battalion. On a 5+, that wound or mortal wound is negated. If you use this ability, you cannot also use the Deathless Spirits battle trait to try to negate the same wound or mortal wound.
Allocating Wounds
Once all of a unit’s attacks have been resolved, add up the damage that was inflicted. The player commanding the target unit must then allocate a number of wounds to the target unit equal to the damage that was inflicted.

Wounds are allocated one at a time to models in the target unit. You can allocate the wounds inflicted on your units as you see fit (the models do not have to be within range or visible to the attacking unit). However, if you allocate a wound to a model, you must keep on allocating wounds to that model until it is slain – a unit can never have more than one wounded model.

Some abilities allow you to make a roll to negate a wound or mortal wound allocated to a model; in this case the roll is made for each individual wound or mortal wound as it is allocated to the model in question. If the wound or mortal wound is negated it has no effect on the model.
Mortal Wounds
Some attacks, spells and abilities inflict mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were suffered. Allocate any mortal wounds that are caused while a unit is attacking at the same time as any other wounds caused by the unit’s attacks, after all of the unit’s attacks have been completed. Mortal wounds caused at other times are allocated to models in the target unit as soon as they occur, in the same manner as wounds caused by damage from an attack.

After they have been allocated, a mortal wound is treated in the same manner as any other wound for all rules purposes.

The BLADEGHEIST REVENANTS keyword is used in following Nighthaunt warscrolls:

None

The KNIGHT OF SHROUDS keyword is used in following Nighthaunt warscrolls:

Leader

The REIKENOR THE GRIMHAILER keyword is used in following Nighthaunt warscrolls:

Leader
© Vyacheslav Maltsev 2013-2019