On the bleakest nights of the human soul, the Knights of Shrouds ride at the head of a massed gathering of undead. Their disembodied voices ring out over the moans of the deceased even as they steal the lives from their foes.
|Sword of Stolen Hours||1"||4||3+||3+||-1||2|
|Ghostly Hooves and Teeth||1"||2||4+||5+||-||1|
Unit Size: 1 Points: 140
Battlefield Role: Leader
A Knight of Shrouds on Ethereal Steed is a single model armed with a Sword of Stolen Hours.
This model’s Ethereal Steed attacks with Ghostly Hooves and Teeth.
Ethereal: Creatures whose bodies have rotted away are difficult to harm with ordinary weapons.
(positive or negative) when making save rolls
for attacks that target this model.
Stolen Hours: The bearer of a sword of stolen hours can steal vital energy from a foe and use it to increase their own power.
Allocate wounds inflicted by this model’s Sword of Stolen Hours before allocating wounds
inflicted by this model’s Ghostly Hooves and Teeth. Each time a wound inflicted by this model’s Sword of Stolen Hours slays an enemy HERO, heal
1 wound allocated to this model.
Lord of Gheists: Each Knight of Shrouds was a mighty general in mortal life, and still retains the ability to spur their soldiery to great feats of arms.
You can use this command ability
at the start of the combat phase
. If you do so, pick a friendly NIGHTHAUNT
unit that is wholly within 18" of a friendly model with this command ability. Add 1 to the Attacks characteristic of that unit’s melee weapons
in that combat phase. A unit cannot benefit from this command ability more than once per phase.
DEATH, MALIGNANT, NIGHTHAUNT, HERO, KNIGHT OF SHROUDS