Nighthaunt – Deathriders
Warscroll Battalion

Deathriders

When the spectral cavalry of the Nighthaunt processions amass alongside a Black Coach, they create a swell of supernatural energies. The speartip of the Nighthaut processions, the surging tide of Deathriders charge with unnatural speed to scythe down any foe foolish enough to stand before them.
ORGANISATION
A Deathriders battalion consists of the following units:
 • 1-2 Dreadblade Harrows
 • 2 units of Hexwraiths
 • 1 Black Coach
PITCHED BATTLE PROFILE

Unit Size: -      Points: 130
Battlefield Role: Warscroll Battalion

ABILITIES

Spectral Spearhead: Deathriders lead the Nighthaunt processions from the front, scything through their petrified prey before they can even react to the murderous spectral cavalrymen in their midst.
Add 1 to charge rolls for units from this battalion. In addition, if you make an unmodified charge roll of 9+ for a unit from this battalion, it can fight immediately after you complete the charge move. This does not stop the unit from being picked to fight in the combat phase of the same turn. If this battalion is part of a Nighthaunt army, this ability replaces the Wave of Terror battle trait for all units in this battalion.
Charge roll, charge move
Any of your units within 12" of the enemy in your charge phase can attempt to make a charge move. Pick an eligible unit and make a charge roll for it by rolling 2D6. Each model in the unit can move a number of inches equal to the charge roll. You cannot make a charge move with a unit that has run or retreated earlier in the turn, or with a unit that is within 3" of an enemy unit.

The first model you move from a unit making a charge move must finish the move within ½" of an enemy model (you do not have to pick the target for the charge before making the charge roll). If that’s impossible, or you decide not to make the charge move, the charge fails and no models in the unit can move in this phase.

Once all models in one unit have made their charge moves, you can pick another eligible unit to make a charge attempt, until all units that you want to make charge attempts have done so.
© Vyacheslav Maltsev 2013-2020