Encased within their iron harness, it is a Chainghast’s fate to remain imprisoned, eternally in thrall to Spirit Torments. They carry emotionally burdened ghastflails – heavy bludgeoning weights that cast bolts of pure misery when swung.
Unit Size: 2 - 4 Points: 80
Battlefield Role: None
A unit of Chainghasts has any number of models, each armed with Ghastflails.
Ethereal: Creatures whose bodies have rotted away are difficult to harm with ordinary weapons.
(positive or negative) when making save rolls
for attacks that target this unit.
Another Link in the Chain: Chainghasts act as conduits for Spirit Torments, ensuring all nearby Nighthaunts are invigorated by deathly energies.
While this unit is wholly within 12" of a friendly SPIRIT TORMENT
, you can re-roll hit rolls
of 1 for friendly NIGHTHAUNT
units while they are wholly within 12" of this unit.
Sweeping Blows: With their heavy chains and weights, ghastflails batter anything they come in contact with, bludgeoning armour and cracking bones.
The Attacks characteristic of the Ghastflails melee weapon
is equal to the number of enemy models within 2" of the attacking model when the number of attacks made with the weapon is determined.
DEATH, MALIGNANT, NIGHTHAUNT, SUMMONABLE, CHAINGHASTS