Vampire Lords are amongst the most powerful and fearsome undead creatures, possessing eternal life, unnatural speed and strength, and a ceaseless craving for fresh blood. Over their long centuries of existence they have mastered the martial arts, and in battle they are a whirlwind of devastation, carving foes apart with contemptuous ease or summoning dark magic to tear the life from their bodies.
Unit Size: 1 Points: 140
Battlefield Role: Leader
A Vampire Lord is a single model. Each is armed with Spirit-possessed Blades, and some bear an enchanted Chalice of Blood into battle.
Some Vampire Lords are mounted
on a Nightmare steed; these have a Move of 10" rather than 5", and can attack with the Nightmare’s Hooves and Teeth.
Some Vampire Lords have membranous wings; these have a Move of 10" and can fly
At the end of any combat phase
in which this model slew any enemy models, you can heal
1 wound that has been allocated to it.
Chalice of Blood:
If this model has a Chalice of Blood, then once per battle in your hero phase
, you can heal
D6 wounds that have been allocated to it.
At the start of your hero phase
, pick up to 3 different friendly SUMMONABLE
units within 12" of this model. You can heal
D3 wounds that have been allocated to each unit you picked (roll separately for each unit). If no wounds are currently allocated to a unit you have picked, you may instead return a number of slain models
to it that have a combined Wounds characteristic equal to or less than the roll of a D3.
A Vampire Lord is a WIZARD
. They can attempt to cast
one spell in your hero phase
, and attempt to unbind
one spell in the enemy hero phase. They know the Arcane Bolt
and Mystic Shield
If this model uses this ability, pick a friendly DEATH unit within 15" of it. Models in that unit make one extra attack with each of their melee weapons
until your next hero phase
. You cannot pick the same unit to benefit from this command ability
more than once per hero phase.