This nightmarish engine bears a reliquary containing the remains of a dead Necromancer. An intense aura of death magic surrounds this profane relic, bolstering the spells and rituals of nearby Deathmages. As this lodestone of necromantic power soars across the battlefield, the banshees and tortured spirits bound to its frame lash out at the living with spectral blades.
Wail of the Damned See below |
| Wail of the Damned See below |  | |
Corpsemaster’s Mortis Staff |
| Corpsemaster’s Mortis Staff | 1" | 1 | 4+ | 3+ | -1 | D3 |
Spectral Host’s Ethereal Weapons |
| Spectral Host’s Ethereal Weapons | 1" |  | 5+ | 4+ | - | 1 |
0-2 | 14" | 9" | 12 |
3-4 | 12" | 8" | 10 |
5-7 | 10" | 7" | 8 |
8-9 | 8" | 6" | 6 |
10+ | 4" | 5" | 4 |
Unit Size: 1 Points: 180
Battlefield Role: Behemoth
A Mortis Engine is a single model. At its heart is an ancient reliquary containing an inanimate Necromancer; the dark aura that radiates from it is a boon to nearby practitioners of death magic and a curse to all other spellcasters. The Mortis Engine is watched over by a deathless Corpsemaster, who attacks any who approach too closely with a gnarled Mortis Staff. At great need, he can open the triple-locked reliquary, visiting its devastating energies upon the foe. He is protected by a swirling Spectral Host that fights with shimmering Ethereal Weapons, while above the Mortis Engine a cloud of banshees scream a Wail of the Damned, cursing those who hear it to a maddened demise.
FLY: Mortis Engines can
fly.
Wail of the Damned: When making a Wail of the Damned attack, roll two dice for each enemy unit within the range shown on the damage table. If the total is higher than that unit’s Bravery, it suffers D3
mortal wounds.
Frightful Touch: Each time you make a
hit roll of 6+ for the Spectral Host’s Ethereal Weapons, that attack inflicts 1
mortal wound instead of the normal damage (do not make a
wound or save roll).
The Reliquary: Once per battle, in your
hero phase, you can declare that the Corpsemaster will unleash the energies stored in the reliquary. When you do so, roll four dice and add the scores together to determine the range of this ability. Each unit within range is struck by a wave of necromantic force. DEATH units that are struck
heal D3 wounds that have been allocated to them, while any other unit struck suffers D3
mortal wounds.
Bound Necromancer: Add 1 to casting rolls for DEATH WIZARDS within 12" of any Mortis Engines. Subtract 1 from casting rolls for ORDER, DESTRUCTION and CHAOS WIZARDS within 12" of any Mortis Engines.
KEYWORDS | DEATH, MALIGNANT, DEATHMAGES, MORTIS ENGINE |