A malevolent warrior-priest of Hashut, Shar’tor is marked as the dark god’s favoured Ba’hal headsman. Adorned with the sacred mask of his patron, Shar’tor’s voice can stop the heart of the weak-willed or instil unbreakable loyalty in Hashut’s servants.
Unit Size: 1 Points: 220
Battlefield Role: Leader
Shar’tor is a named character
that is a single model. He is armed with the Darktide Axe and Crushing Hooves.
Darktide Reaping: Countless murderous spirits are bound within the Darktide Axe, their number increasing with each foe it slays.
If the unmodified hit roll
for an attack made with the Darktide Axe is a 6, that attack inflicts 1 mortal wound
on the target in addition to any normal damage.
The Mask of the Executioner: The malign spirits contained in the dark metal of Shar’tor’s mask can be unleashed upon his foes.
At the start of your hero phase
, you can pick 1 enemy unit within 8" of this model and roll a dice. On a 1 or 2 nothing happens. On a 3-5 that enemy unit suffers D3 mortal wounds
. On a 6, that enemy unit suffers D6 mortal wounds.
Trample and Gore: A charging Bull Centaur is an avalanche of muscle and rage that tramples all beneath its iron-shod hooves.
Add 1 to charge rolls
for this unit. In addition, this unit’s Crushing Hooves have a Damage characteristic of D3 instead of 1 if this unit made a charge move in the same turn.
Lord of the Ba’hal: The Ba’hal warriors of the Legion of Azgorh eagerly await Shar’tor’s order to attack the foe.
You can use this command ability
at the start of your charge phase
if this model is part of your army and on the battlefield. If you do so, you can re-roll charge rolls for friendly BA’HAL
units while they are wholly within 24" of this model in that charge phase. In addition, you can re-roll hit rolls
of 1 for attacks made with Crushing Hooves by friendly BA’HAL units while they are wholly within 24" of this model in the subsequent combat phase
CHAOS, DAWI ZHARR, BA’HAL, LEGION OF AZGORH, HERO, SHAR’TOR THE EXECUTIONER