With the chained hammers of their flails whipping around them, the Wrathmongers hurl themselves into the enemy. A bloody red mist hangs around these berserkers as they go about their butchery, driving combatants into a maddened frenzy.
Unit Size: 5 - 20 Points: 140
Battlefield Role: None
A unit of Wrathmongers has any number of models, each armed with Wrath-flails.
1 model in this unit can be a Wrathmaster. Add 1 to the Attacks characteristic of that model’s Wrath-flails.
Furious Assault: Skulls crack and shields buckle beneath the unstoppable momentum of a Wrathmonger charge.
Add 1 to hit rolls
for attacks made by this unit if it made a charge move
in the same turn.
Bloodfury: When they are finally struck down, the maddening blood vapour that surrounds Wrathmongers plunges their foes into a self-destructive rage.
If a model in this unit is slain, before it is removed from play roll a dice for each enemy unit within 1" of that model. Add 1 to the dice roll if 2 or more models from that enemy unit are within 1" of the slain model. On a 1, nothing happens. On a 2-5, that enemy unit suffers 1 mortal wound
after all of its attacks have been resolved. On a 6+ that enemy unit suffers D3 mortal wounds
after all of its attacks have been resolved.
Crimson Haze: A vapour of blood and gore fills the air wherever Wrathmongers swing their flails, sending the Lord of Battle’s devotees into an exultant rampage.
Add 1 to the Attacks characteristic of melee weapons
used by KHORNE
units while they are wholly within 8" of any units with this ability. This ability has no effect on WRATHMONGERS
CHAOS, MORTAL, KHORNE, BLOODBOUND, WRATHMONGERS