KhorneSkullgrinder
5"
5
4+
8
WARSCROLL

Skullgrinder

Trailing sulphurous flame, the chained anvil of the Skullgrinder roars through the air like a dark mockery of Sigmar’s twin-tailed comet. The Khornate smith swings his mighty weapon in wide arcs, shattering armour, pulping flesh and smashing bone.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Brazen Anvil
Brazen Anvil2"33+2+-13
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 80
Battlefield Role: Leader

DESCRIPTION

A Skullgrinder is a single model armed with a Brazen Anvil.

ABILITIES

Fiery Anvil: The searing impact of a brazen anvil has vanquished many formidable foes, swung for a final death-strike even when its blows were thought escaped.
At the end of the combat phase, you can pick 1 enemy HERO or MONSTER within 2" of this model and roll a dice. On a 2+ that enemy unit suffers D3 mortal wounds.

Favoured by Khorne: The bloody arcs of gore that surround a Skullgrinder in battle are an inspiration to all who seek Khorne’s approval.
Add 1 to the Bravery characteristic of friendly KHORNE MORTAL units wholly within 12" of any friendly models with this ability.

KEYWORDS
CHAOS, MORTAL, KHORNE, BLOODBOUND, HERO, SKULLGRINDER
Mortal Wounds
Some attacks, spells and abilities inflict mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were suffered. Allocate any mortal wounds that are caused while a unit is attacking at the same time as any other wounds caused by the unit’s attacks, after all of the unit’s attacks have been completed. Mortal wounds caused at other times are allocated to models in the target unit as soon as they occur, in the same manner as wounds caused by damage from an attack.

After they have been allocated, a mortal wound is treated in the same manner as any other wound for all rules purposes.
© Vyacheslav Maltsev 2013-2020