Warlord of the legendary Goretide, Korghos Khul is rightly feared across the Mortal Realms. His campaigns of conquest and slaughter have earned him many boons from Khorne, principal amongst them the enormous Flesh Hound that fights by his side.
|Axe of Khorne|
|Axe of Khorne||1"||3||3+||3+||-1||D3|
|Claws and Fangs|
|Claws and Fangs||1"||4||3+||4+||-1||1|
Unit Size: 1 Points: 180
Battlefield Role: Leader
Korghos Khul is a named character
that is a single model. He is armed with an Axe of Khorne.
Korghos Khul is accompanied by Grizzlemaw, who attacks with its Claws and Fangs. For rules purposes, Grizzlemaw is treated in the same manner as a mount
Favoured of Khorne: Khul swings his deadly axe assured of the Blood God’s blessing.
You can re-roll hit rolls
for attacks made by this model.
Aqshy’s Bane: Not content to be feared for his past conquests, Khul embraces combat more eagerly than any other seasoned general.
This model is eligible to fight in the combat phase
if it is within 8" of an enemy unit instead of 3", and can move an extra 5" when it piles in
Collar of Khorne: Grizzlemaw’s spiked collar has dashed the designs of many sorcerous foes.
This model can attempt to unbind
one spell in the enemy hero phase
in the same manner as a WIZARD
. In addition, this model can attempt to dispel
one endless spell
at the start of your hero phase in the same manner as a WIZARD.
Reality-splitting Axe: With a thunderous boom the Axe of Khorne cleaves a rent in the fabric of reality, hurling the victim into the Blood God’s realm.
At the end of any phase, if any wounds inflicted by this model’s Axe of Khorne in that phase were allocated to an enemy model and not negated, and that enemy model has not been slain, roll a dice. On a 5+ that enemy model is slain.
Lord of the Goretide: Khul’s indomitable will has led his Bloodbound Warhorde to greatness, and all his warriors are hungry to please him.
You can use this command ability
at the start of the combat phase
. If you do so, pick a friendly model with this command ability that is a general. Until the end of that phase, you can re-roll hit rolls
of 1 for attacks made by friendly GORETIDE
units wholly within 16" of that model.
CHAOS, MORTAL, KHORNE, BLOODBOUND, GORETIDE, HERO, MIGHTY LORD OF KHORNE, KORGHOS KHUL