Dragged along by their eager snufflesquigs, Sneaky Snufflers harvest looncaps and other valuable magic fungi from the battlefield. They slash up anyone that gets in their way, and dole out mind-altering fungal treats to nearby grots for the fun of it.
Unit Size: 6 - 18 Points: 70
Battlefield Role: None
A unit of Sneaky Snufflers has any number of models, each armed with a Loonfungus Sickle.
SNUFFLESQUIGS: Looncap Mushrooms: Looncap mushrooms appear when the Bad Moon arrives. They are harvested by Sneaky Snufflers, and have an intoxicating effect on any mobs of Moonclan Grots that are nearby.
Each Sneaky Snuffler is accompanied by a Snufflesquig that attacks with its Gnashers. For rules purposes, they are treated in the same manner as a mount
At the start of your movement phase
, you can say that this unit is harvesting looncap mushrooms. If you do so, it cannot move in that movement phase, but you can roll a dice. If the roll is less than or equal to the number of models in this unit, pick 1 friendly MOONCLAN
unit wholly within 12" of this unit. Add 1 to the Attacks characteristic of melee weapons
used by that unit until your next movement phase. If you pick the same unit to be affected by this ability more than once in the same turn, it suffers 2D6 mortal wounds
each time you pick it an additional time.
DESTRUCTION, GROT, GLOOMSPITE GITZ, MOONCLAN, SNEAKY SNUFFLERS