Gloomspite GitzMoon-Jumper Stampede
Warscroll Battalion

Moon-Jumper Stampede

ORGANISATION
A Moon-Jumper Stampede consists of the following units:
 • 2-3 JAWS OF MORK Squig Hoppers units or JAWS OF MORK Boingrot Bounderz units in any combination
 • 0-1 JAWS OF MORK Mangler Squigs
PITCHED BATTLE PROFILE

Unit Size: -      Points: 140
Battlefield Role: Warscroll Battalion

ABILITIES

Crushing Gobs: The fertile soil of Yska produces not only bounder squigs of immense size, but also beasts with overwhelming power in their fang-lined jaws.
Add 1 to the Damage characteristic of Fang-filled Gob, Massive Fang-filled Gob and Huge Fang-filled Gobs weapons used by units from this battalion if they made a charge move in the same turn.
Charge roll, charge move
Any of your units within 12" of the enemy in your charge phase can attempt to make a charge move. Pick an eligible unit and make a charge roll for it by rolling 2D6. Each model in the unit can move a number of inches equal to the charge roll. You cannot make a charge move with a unit that has run or retreated earlier in the turn, or with a unit that is within 3" of an enemy unit.

The first model you move from a unit making a charge move must finish the move within ½" of an enemy model (you do not have to pick the target for the charge before making the charge roll). If that’s impossible, or you decide not to make the charge move, the charge fails and no models in the unit can move in this phase.

Once all models in one unit have made their charge moves, you can pick another eligible unit to make a charge attempt, until all units that you want to make charge attempts have done so.
Army List
Warscrolls collated
© Vyacheslav Maltsev 2013-2020