The Bonegrinder Gargant’s coming is heralded by earth-shaking footsteps as it stomps its way across the battlefield. Its sheer size, stupidity and propensity for drunken illtempered violence makes the others of its kind seem positively serene in comparison.
Unit Size: 1 Points: 400
Battlefield Role: Behemoth
A Bonegrinder Gargant is a single model armed with a Gargantuan Club, Thunderous Stomp and Hurled Boulder.
I’ll Bite Your Head Off!: A Bonegrinder Gargant’s cavernous mouth makes for an especially deadly weapon, should it fancy a light snack during a battle.
At the start of the combat phase
, you can pick 1 enemy model that has a Wounds characteristic of 4 or less and that is within 3" of this model, and roll a dice. On a 6, that model is slain.
Jump Up and Down: Bonegrinder Gargants love nothing more than to pound their enemies into paste by jumping up and down on their victims with their massive feet.
At the end of the combat phase
, you can pick 1 enemy unit within 1" of this model. If you do so, roll a dice. If the dice roll is equal to or less than the number of models in that unit, that unit suffers D6 mortal wounds
Longshanks: Such is its vast size, a single step made by a Bonegrinder Gargant can cover an astonishing distance.
This model is eligible to fight in the combat phase
if it is within 6" of an enemy unit instead of 3", and it can move an extra 3" when it piles in
Timber!: Should a gargant fall, it will likely crush anything in its path.
If this model is slain, before removing the model from the battlefield the players must roll off
. The player who wins the roll-off picks a point on the battlefield 3" from this model. Each unit within 2" of that point suffers D3 mortal wounds
. This model is then removed from the battlefield.
DESTRUCTION, GLOOMSPITE GITZ, GARGANT, ALEGUZZLER, MONSTER, BONEGRINDER GARGANT