None
Blood Sisters are Melusai, true daughters of the Shadow Queen. Channelling the hatred within their own tainted souls, each longs to drive their heartshard glaive deep into an enemy’s vitals or to transmute flesh with their agonising scáth touch.
Heartshard Glaive |
| Heartshard Glaive | 2" | 3 | 3+ | 3+ | -1 | 1 |
Unit Size: 5 - 20 Points: 130
Battlefield Role: None
Notes: Battleline if general is a BLOODWRACK MEDUSA or MELUSAI IRONSCALE
A unit of Blood Sisters has any number of models, each armed with a Heartshard Glaive.
GORGAI: 1 model in this unit can be a Gorgai. Add 1 to the Attacks characteristic of that model’s Heartshard Glaive.
Turned to Crystal: The scáth touch of a Blood Sister can permanently transmute an enemy into an immobile – though still fully conscious – crystal statue.
At the end of the
combat phase, you can pick 1 enemy unit within 1" of this unit and roll 1 dice for each model in this unit. For each 3+, that enemy unit suffers 1
mortal wound.
KEYWORDS | ORDER, DAUGHTERS OF KHAINE, MELUSAI, BLOOD SISTERS |
Drawing their ornate bows, the Blood Stalkers loose volleys of arrows that seek out their target’s heart with uncanny accuracy. In close combat, they wield cruel curved blades, opening throats and carving out organs to offer in grisly sacrifice to Morathi.
Heartseeker Bow |
| Heartseeker Bow | 24" | 2 | 3+ | 3+ | -1 | 1 |
Scianlar |
| Scianlar | 1" | 2 | 3+ | 4+ | - | 1 |
Blood Wyrm |
| Blood Wyrm | 1" | 1 | 3+ | 3+ | - | 1 |
Unit Size: 5 - 20 Points: 140
Battlefield Role: None
Notes: Battleline if general is a BLOODWRACK MEDUSA or MELUSAI IRONSCALE
A unit of Blood Stalkers has any number of models, each armed with a Heartseeker Bow and Scianlar.
KRONE: 1 model in this unit can be a Krone. A Krone is armed with a Blood Wyrm in addition to its other weapons.
Heartseekers: The blood-blessed arrows loosed by these Melusai unerringly seek out the enemy’s vital organs.
If the unmodified
hit roll for an attack made with a Heartseeker Bow is 6, that attack inflicts 1
mortal wound on the target and the attack sequence ends (do not make a
wound or save roll).
KEYWORDS | ORDER, DAUGHTERS OF KHAINE, MELUSAI, BLOOD STALKERS |
Doomfire Warlocks are expert light cavalry, adept at harrying flanks with crossbow fire or cutting down targets with their cursed scimitars. As warlocks, they can harness the power of shadow, hurling bolts of black flame to destroy their targets.
Doomfire Crossbow |
| Doomfire Crossbow | 12" | 2 | 4+ | 3+ | - | 1 |
Cursed Scimitar |
| Cursed Scimitar | 1" | 2 | 4+ | 3+ | -1 | 1 |
Vicious Bite |
| Vicious Bite | 1" | 2 | 4+ | 4+ | - | 1 |
Unit Size: 5 - 20 Points: 120
Battlefield Role: None
A unit of Doomfire Warlocks has any number of model, each armed with a Doomfire Crossbow and Cursed Scimitar.
MOUNT: This unit’s Dark Steeds attack with their Vicious Bite.
MASTER OF WARLOCKS: 1 model in this unit can be a Master of Warlocks. Add 1 to the Attacks characteristic of that model’s
melee weapons.
Doomfire Coven: The arcane power of a Doomfire Coven grows with every warlock that joins their party.
Add 1 to
casting and unbinding rolls for this unit while it has 5 or more models.
This unit is a
WIZARD. It can attempt to
cast 1 spell in your
hero phase and attempt to
unbind 1 spell in the enemy hero phase. It knows the
Arcane Bolt,
Mystic Shield and
Doomfire spells. It cannot attempt to cast any spells other than
Arcane Bolt,
Mystic Shield and
Doomfire.
Doomfire: The Doomfire Warlocks hurl bolts of blazing black flame at their foes.
Doomfire has a
casting value of 6. If successfully cast, pick 1 enemy unit within 12" of the casting unit and visible to it. If the casting unit has fewer than 5 models, that enemy unit suffers D3
mortal wounds. If the casting unit has between 5 and 9 models, that enemy unit suffers D6 mortal wounds. If the casting unit has 10 or more models, that enemy unit suffers 6 mortal wounds.
KEYWORDS | ORDER, AELF, DAUGHTERS OF KHAINE, WIZARD, DOOMFIRE WARLOCKS |
Shadowstalkers are the elite assassins and agents of Morathi. These shademarked wraiths slip into an umbral sub-realm in order to outflank their prey before charging forth in a murderous blur of sorcery and flashing knives.
Cursed Missiles |
| Cursed Missiles | 6" | 1 | 4+ | 3+ | - | 1 |
Assassin’s Blades |
| Assassin’s Blades | 1" | 2 | 4+ | 3+ | - | 1 |
Umbral Blades |
| Umbral Blades | 1" | 3 | 3+ | 3+ | -1 | D3 |
Unit Size: 9 - 18 Points: 100
Battlefield Role: None
A unit of Khainite Shadowstalkers has any number of models, each armed with Cursed Missiles and Assassin’s Blades.
SHROUD QUEEN: 1 model in this unit can be a Shroud Queen. A Shroud Queen is armed with Umbral Blades and Cursed Missiles. In addition, a Shroud Queen has a Wounds characteristic of 3.
Shadow Leap: Shadowstalkers can vanish and reappear at will as they navigate the Umbral Web.
In your
movement phase, instead of making a
normal move with this unit, you can say that it will shadow leap. If you do so, remove this unit from the battlefield and set it up again anywhere on the battlefield more than 9" from any enemy units.
Cursed Missiles: The slightest scratch from these weapons can spell the end of any foe.
If the unmodified
hit roll for an attack made with Cursed Missiles is 6, that attack inflicts 1
mortal wound on the target and the attack sequence ends (do not make a
wound or save roll).
Harness Shadow: Given their control of shadow itself, these assassins are almost impossible to strike.
Subtract 1 from
hit rolls for attacks made with
melee weapons that target this unit.
KEYWORDS | ORDER, AELF, DAUGHTERS OF KHAINE, KHAINITE SHADOWSTALKERS |
The Khinerai Heartrenders are merciless sky-predators that scan the battlefield for suitable quarry. Should they find a target to their liking, they will streak down from on high, hurling barbed javelins and slashing with cruel heartpiercer shields.
Barbed Javelin |
| Barbed Javelin | 12" | 1 | 3+ | 3+ | -1 | 1 |
Barbed Javelin |
| Barbed Javelin | 2" | 1 | 4+ | 4+ | -1 | 1 |
Unit Size: 5 - 20 Points: 80
Battlefield Role: None
A unit of Khinerai Heartrenders has any number of models, each armed with a Barbed Javelin.
SHRYKE: 1 model in this unit can be a Shryke. Add 1 to the Attacks characteristic of that model’s weapons.
Death From Above: A Heartrender that has picked up sufficient momentum is capable of hurling their javelin with terrifying force.
This unit can
run and still
shoot later in the same turn. In addition, improve the Rend characteristic of this unit’s Barbed Javelins by 1 if this unit was set up on the battlefield in the same turn.
Descend to Battle: The Khinerai delight in using their leathery wings to descend upon the foe from unexpected vectors.
Instead of setting up this unit on the battlefield, you can place it to one side and say that it is circling high above as a
reserve unit. If you do so, at the end of your
movement phase, you can set up this unit on the battlefield more than 9" from any enemy units. At the start of the fourth battle round, any models that are still in reserve are slain.
Fire and Flight: Heartrenders are masters of the hit-and-run strike, loosing volleys of sharpened projectiles before darting away.
In your
shooting phase, after this unit shoots, you can roll a dice. If you do so, on a 4+, this unit can make a
normal move of 6" (it cannot
retreat or
run).
Heartpiercer Shield: The bladed shields of the Khinerai are deadly close-quarters weapons in their own right.
Add 1 to
save rolls for attacks made with
melee weapons that target this unit. In addition, if the unmodified save roll for an attack made with a melee weapon that targets this unit is 6, the attacking unit suffers 1
mortal wound after all of its attacks have been resolved.
KEYWORDS | ORDER, DAUGHTERS OF KHAINE, KHINERAI HARPIES, KHINERAI HEARTRENDERS |
Khinerai Lifetakers are swift-attack specialists, elite ambushers that swoop into battle to scythe down foes with their barbed sickles. They rake enemy formations in combat before flying out of the melee to seek other vulnerable prey.
Barbed Sickle |
| Barbed Sickle | 1" | 2 | 3+ | 4+ | - | 1 |
Unit Size: 5 - 20 Points: 80
Battlefield Role: None
A unit of Khinerai Lifetakers has any number of models, each armed with a Barbed Sickle.
HARRIDYNN: 1 model in this unit can be a Harridynn. Add 1 to the Attacks characteristic of that model’s weapons.
Death on the Wind: Lifetakers achieve terrifying speeds on the charge that devastate enemy ranks.
Add 1 to the Damage characteristic of this unit’s Barbed Sickles and improve the Rend characteristic of that weapon by 1 if this unit made a
charge move in the same turn.
Descend to Battle: The Khinerai delight in using their leathery wings to descend upon the foe from unexpected vectors.
Instead of setting up this unit on the battlefield, you can place it to one side and say that it is circling high above as a
reserve unit. If you do so, at the end of your
movement phase, you can set up this unit on the battlefield more than 9" from any enemy units. At the start of the fourth battle round, any models that are still in reserve are slain.
Fight and Flight: The cults of the Khinerai are masters of the hit-and-run strike.
Each time this unit fights, you can roll a dice after all of its attacks have been resolved. On a 4+, this unit can make a
retreat move of 6" (it cannot
run).
Heartpiercer Shield: The bladed shields of the Khinerai are deadly close-quarters weapons in their own right.
Add 1 to
save rolls for attacks made with
melee weapons that target this unit. In addition, if the unmodified save roll for an attack made with a melee weapon that targets this unit is 6, the attacking unit suffers 1
mortal wound after all of its attacks have been resolved.
KEYWORDS | ORDER, DAUGHTERS OF KHAINE, KHINERAI HARPIES, KHINERAI LIFETAKERS |
Battleline
With skills honed in ritual duels and gladiatorial fights, the Sisters of Slaughter send their barbed whips lashing out to tear open throats and strip flesh from bone, exulting in the perfection of each gory kill.
Barbed Whip |
| Barbed Whip | 2" | 2 | 3+ | 4+ | - | 1 |
Sacrificial Knife |
| Sacrificial Knife | 1" | 1 | 3+ | 4+ | - | 1 |
Unit Size: 10 - 30 Points: 120
Battlefield Role: Battleline
A unit of Sisters of Slaughter has any number of models. The unit is armed with 1 of the following weapon options: Barbed Whip and Sacrificial Knife; or Barbed Whip and Bladed Buckler.
HANDMAIDEN: 1 model in this unit can be a Handmaiden. Add 1 to the Attacks characteristic of that model’s
melee weapons.
STANDARD BEARER: 1 in every 5 models in this unit can be a Standard Bearer. You can re-roll failed
battleshock tests for units that include any Standard Bearers.
HORNBLOWER: 1 in every 5 models in this unit can be a Hornblower. Units that include any Hornblowers can
run and still
charge later in the same turn.
Dance of Death: Sisters of Slaughter manoeuvre through enemy ranks with the greatest of ease.
This unit is eligible to fight in the
combat phase if it is within 6" of an enemy unit instead of 3", and it can move an extra 3" when it
piles in.
Bladed Bucklers: The martial skill of these warriors allows them to turn defensive techniques into deadly strikes.
Add 1 to
save rolls for attacks made with
melee weapons that target a unit armed with Bladed Bucklers. In addition, if the unmodified save roll for an attack made with a melee weapon that targets a unit armed with Bladed Bucklers is 6, the attacking unit suffers 1
mortal wound after all of its attacks have been resolved.
KEYWORDS | ORDER, AELF, DAUGHTERS OF KHAINE, SISTERS OF SLAUGHTER |
Witch Aelves are devotees of bloodshed and murder. Relying upon speed and dexterity over armour, they dash into combat, slashing at the enemy with zealous abandon. As fresh gore splatters across their skin, they enter a terrible and divine battle frenzy.
Sacrificial Knife or Knives |
| Sacrificial Knife or Knives | 1" | 2 | 3+ | 4+ | - | 1 |
Unit Size: 10 - 30 Points: 100
Battlefield Role: Battleline
A unit of Witch Aelves has any number of models. The unit is armed with 1 of the following weapon options: Sacrificial Knife and Bladed Buckler; or paired Sacrificial Knives.
HAG: 1 model in this unit can be a Hag. Add 1 to the Attacks characteristic of that model’s
melee weapons.
STANDARD BEARER: 1 in every 5 models in this unit can be a Standard Bearer. You can reroll failed
battleshock tests for units that include any Standard Bearers.
HORNBLOWER: 1 in every 5 models in this unit can be a Hornblower. Units that include any Hornblowers can
run and still
charge later in the same turn.
Bladed Bucklers: The martial skill of these warriors allows them to turn defensive techniques into deadly strikes.
Add 1 to
save rolls for attacks made with
melee weapons that target a unit armed with Bladed Bucklers. In addition, if the unmodified save roll for an attack made with a melee weapon that targets a unit armed with Bladed Bucklers is 6, the attacking unit suffers 1
mortal wound after all of its attacks have been resolved.
Frenzied Fervour: With their lieges nearby, Witch Aelves hurl themselves at the enemy with no fear of death.
Add 1 to
wound rolls for attacks made with
melee weapons by this unit while it is wholly within 12" of any friendly
DAUGHTERS OF KHAINE HEROES.
Paired Sacrificial Knives: Those who carry two sacrificial knives use parries and deflections to overwhelm their foes.
Add 1 to the Attacks characteristic of a Sacrificial Knife for models armed with a pair of Sacrificial Knives.
KEYWORDS | ORDER, AELF, DAUGHTERS OF KHAINE, WITCH AELVES |
Leader
Bloodwrack Medusae are sorceresses gifted – or cursed – with enormous serpentine bodies and heads crowned with snakes. They are so full of spite and shadow magic that to meet their horrific gaze can cause explosive haemorrhaging.
Bloodwrack Stare |
| Bloodwrack Stare | 12" | |
Bloodwrack Spear |
| Bloodwrack Spear | 2" | 3 | 3+ | 3+ | -1 | D3 |
Whisperclaw |
| Whisperclaw | 1" | 4 | 4+ | 3+ | - | 1 |
Tail of Serpents |
| Tail of Serpents | 2" | D6 | 4+ | 4+ | - | 1 |
Unit Size: 1 Points: 100
Battlefield Role: Leader
A Bloodwrack Medusa is a single model armed with a Bloodwrack Stare, Bloodwrack Spear, Whisperclaw and Tail of Serpents.
Bloodwrack Stare: Should a victim’s eyes lock with a Bloodwrack Medusa’s stare for even a second, their life blood will violently rebel, flooding from every pore until their body collapses into a pool of gore.
Do not use the attack sequence for an attack made with this model’s Bloodwrack Stare. Instead, roll a number of dice equal to the number of models from the target unit that are in range of the attack. For each 5+, the target unit suffers 1
mortal wound.
Whisperclaw: This razor-edged talon can carve through any resistance it meets.
If the unmodified
hit roll for an attack made with a Whisperclaw is 6, that attack inflicts 1
mortal wound on the target and the attack sequence ends (do not make a
wound or save roll).
This model is a
WIZARD. It can attempt to
cast 1 spell in your
hero phase and attempt to
unbind 2 spells in the enemy hero phase. It knows the
Arcane Bolt,
Mystic Shield and
Enfeebling Foe spells.
Enfeebling Foe: The Bloodwrack Medusa reaches into her victims’ minds, sapping their strength.
Enfeebling Foe has a
casting value of 5. If successfully cast, pick 1 enemy unit within 18" of the caster that is visible to them. Subtract 1 from
wound rolls for attacks made with
melee weapons by that unit until your next
hero phase.
KEYWORDS | ORDER, DAUGHTERS OF KHAINE, MELUSAI, HERO, WIZARD, BLOODWRACK MEDUSA |
A Hag Queen is a priestess of Khaine, learned in blood rituals and murder rites. Her curses bring death, and her draughts of witchbrew can stoke the fury of nearby Khainites, driving them to new, feverish heights of violence.
Blade of Khaine |
| Blade of Khaine | 1" | 4 | 3+ | 3+ | -1 | 1 |
Unit Size: 1 Points: 90
Battlefield Role: Leader
A Hag Queen is a single model armed with a Blade of Khaine.
Priestess of Khaine: Bloodshed and sacrifice calls the might of the Murder God to the battlefield.
In your
hero phase, this model can chant 1 of the following prayers. If it does so, pick 1 of the prayers and make a prayer roll by rolling a dice. On a 1, this model suffers 1
mortal wound and the prayer is not answered. On a 2, the prayer is not answered. On a 3+, the prayer is answered.
Rune of Khaine: If this prayer is answered, until your next hero phase, this model’s Blade of Khaine has a Damage characteristic of D3 instead of 1.
Touch of Death: If this prayer is answered, pick 1 enemy unit within 3" of this model. Then, take a dice and hide it in one of your hands. Your opponent must pick one of your hands. If they pick the one holding the dice, that enemy unit suffers D3 mortal wounds.
Witchbrew: Distilled from the blood of Slaughter Queens, witchbrew drives the imbiber into such an ecstasy of destruction that they will fight on in the face of impossible odds.
At the start of your
hero phase, you can pick 1 friendly DAUGHTERS OF KHAINE unit wholly within 12" of this model to drink witchbrew. If you do so, roll a dice, adding 1 to the roll for each of the following abilities that this model has gained:
- Headlong Fury
- Zealot’s Rage
- Slaughterer’s Strength
On a 5+, you can re-roll
wound rolls for attacks made with
melee weapons by that unit until your next hero phase. In addition, on a 5+, do not take
battleshock tests for that unit until your next hero phase.
KEYWORDS | ORDER, AELF, DAUGHTERS OF KHAINE, HERO, PRIEST, HAG QUEEN |
Crafted from the souls of aelves that blazed brightest with the need for revenge, the Melusai Ironscales serve Morathi as elite war leaders amongst the Scáthborn and are terrifying martial champions in their own right.
Keldrisaíth |
| Keldrisaíth | 18" | 3 | 3+ | 3+ | -1 | 1 |
Keldrisaíth |
| Keldrisaíth | 2" | 3 | 3+ | 3+ | -1 | D3 |
Unit Size: 1 Points: 110
Battlefield Role: Leader
A Melusai Ironscale is a single model armed with a Keldrisaíth.
Blood of the Oracle: The soul of each Melusai Ironscale has been specially experimented upon by Morathi to increase their resistance to hostile magics.
Each time this model is affected by a
spell or
endless spell, you can roll a dice. If you do so, on a 5+, ignore the effects of that spell or endless spell on this model.
Gory Offering: As a Melusai Ironscale holds the crystallised heart of a slain foe aloft, the power of Khaine pulses through it, empowering any fellow Melusai nearby.
If any enemy models are slain by wounds inflicted by this model’s attacks in the
combat phase, you can add 1 to the Attacks characteristic of friendly
MELUSAI units wholly within 12" of this model until the end of that phase.
Turned to Crystal: The scáth touch of a Melusai Ironscale can permanently transmute an enemy into an immobile – though still fully conscious – crystal statue.
At the end of the
combat phase, you can pick 1 enemy unit within 1" of this model and roll a dice. On a 3+, that enemy unit suffers 1
mortal wound.
Wrath of the Scáthborn: With a shrieked prayer to Khaine and Morathi, an Ironscale leads her Melusai kin in the swift slaughter of the foe.
You can use this
command ability once per turn in your
hero phase. If you do so, pick 1 friendly
MELUSAI unit wholly within 12" of this model. Until your next hero phase, that unit can
run and still
shoot and/or
charge later in the same turn. In addition, until your next hero phase, you can roll 2D6 instead of D6 when you make a run roll for that unit.
KEYWORDS | ORDER, DAUGHTERS OF KHAINE, MELUSAI, HERO, MELUSAI IRONSCALE |
Proclaiming herself Khaine reborn, the goddess Morathi bestrides the realms, summoning snaking tendrils of shadow magic to tear apart her enemies. She is a master of manipulation and deception, endlessly cunning and depthlessly cruel.
Heartrender |
| Heartrender | 2" | 3 | 3+ | 3+ | -1 | D3 |
Bladed Wings |
| Bladed Wings | 2" | 6 | 3+ | 3+ | -1 | 1 |
Unit Size: 1
Points: 210
Battlefield Role: Leader
Notes: Unique. Morathi-Khaine and
The Shadow Queen must be taken as a set for a total of 600 points. Although taken as a set, each is a separate unit.
Morathi-Khaine is a
named character that is a single model. She is armed with Heartrender and Bladed Wings.
If this model is included in a Daughters of Khaine army, this model is treated as a general in addition to the model that is chosen to be the army general.
THE SHADOW QUEEN: If this model is included in an army, then the army must include the
Shadow Queen. References to the Shadow Queen on this warscroll refer to the Shadow Queen model in the same army as this model.
Commanding Presence: Very few foes are able to resist quailing before Morathi’s regal presence.
Subtract 1 from
hit rolls for attacks that target this model.
One Soul, Two Bodies: Morathi-Khaine and the Shadow Queen are two entities but share the same life force.
If the
Shadow Queen is on the battlefield, wounds and
mortal wounds that would be allocated to this model are instead allocated to the Shadow Queen and have no effect on this model. Wounds and mortal
wounds allocated to the Shadow Queen in this way cannot be negated.
In addition, if the Shadow Queen is on the battlefield and an ability or spell would cause this model to be slain without any wounds being allocated, then this model is not slain and 3 wounds are allocated to the Shadow Queen.
If the Shadow Queen is slain, after her model is removed from play, this model is also slain.
This model is a
WIZARD. It can attempt to
cast 3 spells in your
hero phase and attempt to
unbind 2 spells in the enemy hero phase. Add 1 to
casting,
dispelling and
unbinding rolls for this model.
This model knows the
Arcane Bolt,
Mystic Shield and
Black Horror of Ulgu spells.
Black Horror of Ulgu: A roiling black cloud of energy swirls into existence, smoking tendrils lashing out from it to drag those nearby to their doom.
Black Horror of Ulgu has a
casting value of 7 and a range of 36". If successfully cast, pick 1 enemy unit within range of the caster that is visible to them and roll a dice. On a 1, that unit suffers 1
mortal wound. On a 2-3, it suffers D3 mortal wounds. On a 4+, it suffers D6 mortal wounds.
Worship Through Bloodshed: At Morathi’s command, her warriors launch into a killing frenzy that sees their foes slain in droves.
If this model is on the battlefield, you can use this
command ability in your
hero phase. If you do, pick 1 other friendly DAUGHTERS OF KHAINE unit wholly within 24" of this model. That unit can shoot or, if it is within 3" of any enemy units, it can fight. You cannot use this command ability more than once in the same phase.
KEYWORDS | ORDER, AELF, DAUGHTERS OF KHAINE, HERO, WIZARD, MORATHI-KHAINE |
Few of Khaine’s bloody-minded worshippers have spilled so much gore in service of their deity than the Hag Queen Morgwaeth, whose blades have opened throats by the thousand and whose fury has seen cities drowned in slaughter.
Glaive of Khaine |
| Glaive of Khaine | 2" | 3 | 3+ | 3+ | -1 | 1 |
Unit Size: 1
Points: 80
Battlefield Role: Leader
Notes: Unique. Morgwaeth the Bloodied and
the Blade-coven must be taken as a set for a total of 80 points. Although taken as a set, each is a separate unit.
Morgwaeth the Bloodied is a
named character that is a single model. She is armed with a Glaive of Khaine.
Priestess of Khaine: In battle, Hag Queens enact blood rites that fill their warriors with a frenzied murderlust.
In your
hero phase, this model can chant 1 of the following prayers. If it does so, pick 1 of the prayers and then make a prayer roll by rolling a dice. On a 1, this model suffers 1
mortal wound and the prayer is not answered. On a 2, the prayer is not answered. On a 3+, the prayer is answered.
Rune of Khaine: If this prayer is answered, until your next hero phase, this model’s
melee weapon has a Damage characteristic of D3 instead of 1.
Rune of Khaine: If this prayer is answered, until your next hero phase, this model’s melee weapon has a Damage characteristic of D3 instead of 1. Touch of Death: If this prayer is answered, pick 1 enemy unit within 3" of this model. Then, take a dice and hide it in one of your hands. Your opponent must pick one of your hands. If they pick the one holding the dice, that enemy unit suffers D3 mortal wounds.
Witchbrew: Witchbrew drives the imbiber into such an ecstasy of destruction that they will fight on in the face of impossible odds.
At the start of your
hero phase, you can pick 1 friendly DAUGHTERS OF KHAINE unit wholly within 12" of this model to drink witchbrew. If you do so, roll a dice, adding 1 to the roll for each of the following abilities that this model has gained:
- Headlong Fury
- Zealot’s Rage
- Slaughterer’s Strength
On a 5+, you can re-roll
wound rolls for attacks made with
melee weapons by that unit until your next hero phase. In addition, on a 5+, do not take
battleshock tests for that unit until your next hero phase.
KEYWORDS | ORDER, AELF, DAUGHTERS OF KHAINE, HAGG NAR, HERO, PRIEST, HAG QUEEN, MORGWAETH THE BLOODIED |
It is a Slaughter Queen’s role to embody the aggressive martial prowess of Khaine himself. With a blade in each hand, the Slaughter Queen hacks and spins in the maelstrom of close combat while chanting blood-curdling battle rites.
Deathsword |
| Deathsword | 1" | 3 | 3+ | 3+ | -1 | D3 |
Blade of Khaine |
| Blade of Khaine | 1" | 4 | 3+ | 4+ | -1 | 1 |
Unit Size: 1 Points: 100
Battlefield Role: Leader
A Slaughter Queen is a single model armed with a Deathsword and Blade of Khaine.
Priestess of Khaine: Bloodshed and sacrifice calls the might of the Murder God to the battlefield.
In your
hero phase, this model can chant 1 of the following prayers. If it does so, pick 1 of the prayers and make a prayer roll by rolling a dice. On a 1, this model suffers 1
mortal wound and the prayer is not answered. On a 2, the prayer is not answered. On a 3+, the prayer is answered.
Dance of Doom: If this prayer is answered, in the
combat phase, after this model has fought in that phase for the first time, when it is your turn to pick a unit to fight, this model can be picked to fight for a second time if it is within 3" of any enemy units.
Rune of Khaine: If this prayer is answered, until your next hero phase, this model’s Blade of Khaine has a Damage characteristic of D3 instead of 1.
Touch of Death: If this prayer is answered, pick 1 enemy unit within 3" of this model. Then, take a dice and hide it in one of your hands. Your opponent must pick one of your hands. If they pick the one holding the dice, that enemy unit suffers D3 mortal wounds.
Orgy of Slaughter: The Slaughter Queen orders her warriors to renew their assault twice over.
You can use this
command ability once per turn in your
hero phase. If you do so, pick 1 friendly DAUGHTERS OF KHAINE unit that has not fought in that phase and is wholly within 12" of this model and within 3" of any enemy units. That unit can fight.
KEYWORDS | ORDER, AELF, DAUGHTERS OF KHAINE, HERO, PRIEST, SLAUGHTER QUEEN |
A gathering of fearsome zealots follow Hag Queen Morgwaeth on her holy quest to slake the Lord of Murder’s bloodthirst, exulting in every slit throat and impaled heart they inflict along the way
Heartseeker Bow |
| Heartseeker Bow | 24" | 2 | 3+ | 3+ | -1 | 1 |
Sacrificial Weapons |
| Sacrificial Weapons | 1" | 3 | 3+ | 4+ | - | 1 |
Unit Size: 4
Points: 80
Battlefield Role: Leader
Notes: Unique.
Morgwaeth the Bloodied and the Blade-coven must be taken as a set for a total of 80 points. Although taken as a set, each is a separate unit.
The Blade-coven is a unit that has 4 models. Kyrae is armed with a Heartseeker Bow and Sacrificial Weapons; and Khamyss, Kyrssa and Lethyr are each armed with Sacrificial Weapons.
KYRAE: Kyrae has a Wounds characteristic of 2.
Heartseekers: The blood-blessed arrows loosed by these Melusai unerringly seek out the enemy’s vital organs.
If the unmodified
hit roll for an attack made with a Heartseeker Bow is 6, that attack inflicts 1
mortal wound on the target and the attack sequence ends (do not make a
wound or save roll).
Zealots of the First Temple: The Blade-coven are fanatical in their devotion to Hagg Nar and to Morgwaeth.
Roll a dice before you
allocate a wound or
mortal wound to a friendly
MORGWAETH THE BLOODIED while she is within 3" of this unit. On a 2+, that wound or mortal wound is allocated to this unit instead of MORGWAETH THE BLOODIED.
KEYWORDS | ORDER, AELF, MELUSAI, DAUGHTERS OF KHAINE, HAGG NAR, THE BLADE-COVEN |
Leader, Behemoth
Doom spreads from the Bloodwrack Shrine, waves of agonising pain pouring out as the altar ploughs forward. Hissing, the Bloodwrack Medusa that slithers atop the shrine unleashes spells of malevolence while casting her deathly stare across the battlefield.
Bloodwrack Stare |
| Bloodwrack Stare | 12" | |
Bloodwrack Spear |
| Bloodwrack Spear | 2" | 3 | 3+ | 3+ | -1 | D3 |
Goadstaves |
| Goadstaves | 2" |  | 3+ | 3+ | - | 1 |
Whisperclaw |
| Whisperclaw | 1" | 4 | 4+ | 3+ | - | 1 |
Tail of Serpents |
| Tail of Serpents | 2" | D6 | 4+ | 4+ | - | 1 |
0-3 | 6" | 6 | 2+ |
4-6 | 5" | 5 | 3+ |
7-10 | 4" | 4 | 4+ |
11+ | 3" | 3 | 5+ |
Unit Size: 1 Points: 160
Battlefield Role: Leader, Behemoth
A Bloodwrack Shrine is a single model armed with a Bloodwrack Stare, Bloodwrack Spear, Goadstaves, Whisperclaw and Tail of Serpents.
Aura of Agony: Bloodwrack Shrines emit an aura that causes waves of agony to course through the enemy.
At the start of your
hero phase, you can roll 1 dice for each enemy unit within 7" of this model. If the roll is equal to or greater than the Aura of Agony value shown on this model’s damage table, that unit suffers D3
mortal wounds. The same unit cannot be affected by this ability more than once per turn.
Bladed Impact: The bladed carriage of a Bloodwrack Shrine can cleave its way through enemy ranks with ease.
After this model makes a
charge move, you can pick 1 enemy unit within 1" of this model and roll a dice. On a 2+, that enemy unit suffers D3
mortal wounds.
Bloodwrack Stare: Should a victim’s eyes lock with a Bloodwrack Medusa’s stare for even a second, their life blood will violently rebel, flooding from every pore until their body collapses into a pool of gore.
Do not use the attack sequence for an attack made with this model’s Bloodwrack Stare. Instead, roll a number of dice equal to the number of models from the target unit that are in range of the attack. For each 5+, the target unit suffers 1
mortal wound.
Whisperclaw: This razor-edged talon can carve through any resistance it meets.
If the unmodified
hit roll for an attack made with a Whisperclaw is 6, that attack inflicts 1
mortal wound on the target and the attack sequence ends (do not make a
wound or save roll).
This model is a
WIZARD. It can attempt to
cast 1 spell in your
hero phase and attempt to
unbind 2 spells in the enemy hero phase. It knows the
Arcane Bolt,
Mystic Shield and
Enfeebling Foe spells.
Enfeebling Foe: The Bloodwrack Medusa reaches into her victims’ minds, sapping their strength.
Enfeebling Foe has a
casting value of 5. If successfully cast, pick 1 enemy unit within 18" of the caster that is visible to them. Subtract 1 from
wound rolls for attacks made with
melee weapons by that unit until your next
hero phase.
KEYWORDS | ORDER, AELF, DAUGHTERS OF KHAINE, MELUSAI, HERO, WIZARD, TOTEM, BLOODWRACK MEDUSA, BLOODWRACK SHRINE |
A Cauldron of Blood is a sacred sacrificial bowl, its enchanted contents blessed by a chanting Hag Queen. The presence of this relic inspires nearby worshippers, offering them mystical protections in the name of the Murder God.
Torrent of Burning Blood |
| Torrent of Burning Blood | 10" | 6 | 3+ | 3+ | -1 | 1 |
Avatar’s Sword |
| Avatar’s Sword | 2" | 4 | 3+ | 3+ | -2 | 3 |
Blade of Khaine |
| Blade of Khaine | 1" | 4 | 3+ | 3+ | -1 | 1 |
Sacrificial Knives |
| Sacrificial Knives | 1" |  | 3+ | 4+ | - | 1 |
0-3 | 6" | 8 | 18" |
4-6 | 5" | 7 | 14" |
7-9 | 4" | 6 | 10" |
10+ | 3" | 5 | 6" |
Unit Size: 1 Points: 220
Battlefield Role: Leader, Behemoth
A Hag Queen on Cauldron of Blood is a single model armed with a Torrent of Burning Blood, Avatar’s Sword, Blade of Khaine and Sacrificial Knives.
Bladed Impact: The bladed carriage of a Cauldron of Blood can cleave its way through enemy ranks with ease.
After this model makes a
charge move, you can pick 1 enemy unit within 1" of this model and roll a dice. On a 2+, that enemy unit suffers D3
mortal wounds.
Bloodshield: The powerful magic that fuels the Cauldron of Blood grants it and nearby followers protection.
Add 1 to
save rolls for attacks that target friendly DAUGHTERS OF KHAINE units while they are wholly within the range of any friendly models with this ability. The range of this model’s Bloodshield ability is shown on its damage table.
Idol of Worship: Avatars of Khaine inspire the warrior cults of the Murder God to unleash their relentless potential.
Add 1 to the Bravery characteristic of friendly DAUGHTERS OF KHAINE units while they are wholly within 12" of any friendly models with this ability.
Priestess of Khaine: Bloodshed and sacrifice calls the might of the Murder God to the battlefield.
In your
hero phase, this model can chant 1 of the following prayers. If it does so, pick 1 of the prayers and make a prayer roll by rolling a dice. On a 1, this model suffers 1
mortal wound and the prayer is not answered. On a 2, the prayer is not answered. On a 3+, the prayer is answered.
Rune of Khaine: If this prayer is answered, until your next hero phase, this model’s Blade of Khaine has a Damage characteristic of D3 instead of 1.
Touch of Death: If this prayer is answered, pick 1 enemy unit within 3" of this model. Then, take a dice and hide it in one of your hands. Your opponent must pick one of your hands. If they pick the one holding the dice, that enemy unit suffers D3
mortal wounds.
Wrath of Khaine: Khaine’s subjects channel their faith through bladed idols of the Murder God.
If your army includes any
AVATARS OF KHAINE, friendly
DAUGHTERS OF KHAINE PRIESTS can chant the following prayer.
Animated: Pick 1 friendly AVATAR OF KHAINE on the battlefield. Until your next
hero phase, that AVATAR OF KHAINE is animated. This model cannot attack with its Torrent of Burning Blood or Avatar’s Sword unless its AVATAR OF KHAINE is animated.
Witchbrew: Distilled from the blood of Slaughter Queens, witchbrew drives the imbiber into such an ecstasy of destruction that they will fight on in the face of impossible odds.
At the start of your
hero phase, you can pick 1 friendly DAUGHTERS OF KHAINE unit wholly within 12" of this model to drink witchbrew. If you do so, roll a dice, adding 1 to the roll for each of the following abilities that this model has gained:
- Headlong Fury
- Zealot’s Rage
- Slaughterer’s Strength
On a 5+, you can re-roll
wound rolls for attacks made with
melee weapons by that unit until your next hero phase. In addition, on a 5+, do not take
battleshock tests for that unit until your next hero phase.
KEYWORDS | ORDER, AELF, DAUGHTERS OF KHAINE, HERO, PRIEST, TOTEM, WITCH AELVES, HAG QUEEN, AVATAR OF KHAINE, CAULDRON OF BLOOD |
Some Slaughter Queens go to battle atop great Cauldrons of Blood, preferring to send these bladed shrines smashing into the heart of the melee where they can fully indulge their terrible lust for slaughter.
Torrent of Burning Blood |
| Torrent of Burning Blood | 10" | 6 | 3+ | 3+ | -1 | 1 |
Avatar’s Sword |
| Avatar’s Sword | 2" | 4 | 3+ | 3+ | -2 | 3 |
Deathsword |
| Deathsword | 1" | 3 | 3+ | 3+ | -1 | D3 |
Blade of Khaine |
| Blade of Khaine | 1" | 4 | 3+ | 4+ | -1 | 1 |
Sacrificial Knives |
| Sacrificial Knives | 1" |  | 3+ | 4+ | - | 1 |
0-3 | 6" | 8 | 18" |
4-6 | 5" | 7 | 14" |
7-9 | 4" | 6 | 10" |
10+ | 3" | 5 | 6" |
Unit Size: 1 Points: 270
Battlefield Role: Leader, Behemoth
A Slaughter Queen on Cauldron of Blood is a single model armed with a Torrent of Burning Blood, Avatar’s Sword, Deathsword, Blade of Khaine and Sacrificial Knives.
Bladed Impact: The bladed carriage of a Cauldron of Blood can cleave its way through enemy ranks with ease.
After this model makes a
charge move, you can pick 1 enemy unit within 1" of this model and roll a dice. On a 2+, that enemy unit suffers D3
mortal wounds.
Bloodshield: The powerful magic that fuels the Cauldron of Blood grants it and nearby followers protection.
The range of this model’s Bloodshield ability is shown on its damage table. Add 1 to
save rolls for attacks that target friendly DAUGHTERS OF KHAINE units while they are wholly within the range of any friendly models with this ability.
Idol of Worship: Avatars of Khaine inspire the warrior cults of the Murder God to unleash their relentless potential.
Add 1 to the Bravery characteristic of friendly DAUGHTERS OF KHAINE units while they are wholly within 12" of any friendly models with this ability.
Pact of Blood: Blood oaths to the Murder God protect his subjects from malevolent sorcery.
This model can attempt to
unbind 1 spell in the enemy
hero phase in the same manner as a
WIZARD.
Priestess of Khaine: Bloodshed and sacrifice calls the might of the Murder God to the battlefield.
In your
hero phase, this model can chant 1 of the following prayers. If it does so, pick 1 of the prayers and make a prayer roll by rolling a dice. On a 1, this model suffers 1
mortal wound and the prayer is not answered. On a 2, the prayer is not answered. On a 3+, the prayer is answered.
Rune of Khaine: If this prayer is answered, until your next hero phase, this model’s Blade of Khaine has a Damage characteristic of D3 instead of 1.
Touch of Death: If this prayer is answered, pick 1 enemy unit within 3" of this model. Then, take a dice and hide it in one of your hands. Your opponent must pick one of your hands. If they pick the one holding the dice, that enemy unit suffers D3 mortal wounds.
Wrath of Khaine: Khaine’s subjects channel their faith through bladed idols of the Murder God.
If your army includes any
AVATARS OF KHAINE, friendly
DAUGHTERS OF KHAINE PRIESTS can chant the following prayer.
Animated: Pick 1 friendly AVATAR OF KHAINE on the battlefield. Until your next
hero phase, that AVATAR OF KHAINE is animated. This model cannot attack with its Torrent of Burning Blood or Avatar’s Sword unless its AVATAR OF KHAINE is animated.
Orgy of Slaughter: The Slaughter Queen orders her warriors to renew their assault twice over.
You can use this
command ability once per turn in your
hero phase. If you do so, pick 1 friendly DAUGHTERS OF KHAINE unit that has not fought in that phase and is wholly within 12" of this model and within 3" of any enemy units. That unit can fight.
KEYWORDS | ORDER, AELF, DAUGHTERS OF KHAINE, HERO, PRIEST, TOTEM, WITCH AELVES, SLAUGHTER QUEEN, AVATAR OF KHAINE, CAULDRON OF BLOOD |
The Shadow Queen is Morathi-Khaine’s dark reflection, the accumulation of all her hatred and bitterness given monstrous, serpentine form. Those who would challenge this nightmare in battle are soon slain in a blur of shadowsteel and lashing coils.
Gaze of the Shadow Queen |
| Gaze of the Shadow Queen | 18" | 1 | 2+ | 2+ | -3 | D6 |
Heartrender |
| Heartrender | 2" |  | 3+ | 3+ | -1 | 3 |
Crown of Serpents |
| Crown of Serpents | 1" | 2D6 | 3+ | 3+ | - | 1 |
Envenomed Tail |
| Envenomed Tail | 3" | 1 | 3+ | 3+ | -2 |  |
0-3 | 14" | 8 | 6 |
4-6 | 12" | 7 | 5 |
7-8 | 10" | 6 | 4 |
9-10 | 8" | 5 | 3 |
11+ | 6" | 4 | 2 |
Unit Size: 1
Points: 390
Battlefield Role: Leader, Behemoth
Notes: Unique.
Morathi-Khaine and The Shadow Queen must be taken as a set for a total of 600 points. Although taken as a set, each is a separate unit.
The Shadow Queen is a
named character that is a single model. She is armed with Gaze of the Shadow Queen, Heartrender, Crown of Serpents and Envenomed Tail.
This model cannot be a general.
MORATHI-KHAINE: If this model is included in an army, then the army must include
Morathi-Khaine. References to Morathi-Khaine on this warscroll refer to the Morathi-Khaine model in the same army as this model.
Fury of the Shadow Queen: Bloodshed raises the Shadow Queen’s fury to new heights, in turn fuelling the murderlust of nearby Scáthborn.
While this model is within 3" of any enemy models, add 1 to the Attacks characteristic of
melee weapons used by friendly
KHINERAI HARPIES and
MELUSAI units wholly within 18" of this model.
Two Bodies, One Soul: The Shadow Queen and Morathi-Khaine are two entities but share the same life force.
If this model is on the battlefield, wounds and
mortal wounds that would be allocated to
Morathi-Khaine are instead allocated to this model and have no effect on Morathi-Khaine. Wounds and mortal wounds allocated to this model in this way cannot be negated.
In addition, if this model is on the battlefield and an ability or spell would cause Morathi-Khaine to be slain without any wounds being allocated, then Morathi-Khaine is not slain and 3 wounds are allocated to this model.
If this model is slain, after this model is removed from play, Morathi-Khaine is also slain.
Iron Heart of Khaine: The Iron Heart of Khaine is the last remnant of the fallen god, and it pulses still with life-sustaining divine energies.
No more than 3 wounds and/or
mortal wounds can be suffered by this model in the same turn. Once 3 wounds and/or mortal wounds have been allocated to this model in the same turn, not counting any wounds that were negated, any further wounds and mortal wounds that would be allocated to this model are ignored and have no effect.
Wounds and mortal wounds allocated to this model at the start of the battle round count towards the number of wounds allocated to this model in the first turn of that battle round. Wounds and mortal wounds allocated to this model at the end of the battle round count towards the number of wounds allocated to this model in the second turn of that battle round.
If the rule for an ability or spell would cause this model to be slain without any wounds being allocated, 3 wounds are allocated to this model instead. These wounds cannot be negated but will still be ignored once 3 wounds and/or mortal wounds have been allocated to this model.
Wounds allocated to this model cannot be
healed.
KEYWORDS | ORDER, AELF, DAUGHTERS OF KHAINE, MONSTER, HERO, THE SHADOW QUEEN |
Behemoth
Brazen statues given animus by sorcery and sacrifice, the Avatars of Khaine stride out to fight the enemies of the Daughters of Khaine, hewing down foes with their blades or engulfing them in jets of boiling blood.
Torrent of Burning Blood |
| Torrent of Burning Blood | 10" | 6 | 3+ | 3+ | -1 | 1 |
Avatar’s Sword |
| Avatar’s Sword | 2" | 4 | 3+ | 3+ | -2 | 3 |
Unit Size: 1 Points: 130
Battlefield Role: Behemoth
An Avatar of Khaine is a single model armed with a Torrent of Burning Blood and Avatar’s Sword.
Altar of Khaine: Prayers chanted near these idols are empowered instantly.
Add 1 to prayer rolls for friendly
DAUGHTERS OF KHAINE PRIESTS while they are wholly within 9" of any friendly models with this ability.
Idol of Worship: Avatars of Khaine inspire the warrior cults of the Murder God to unleash their relentless potential.
Add 1 to the Bravery characteristic of friendly DAUGHTERS OF KHAINE units while they are wholly within 12" of any friendly models with this ability.
Wrath of Khaine: Khaine’s subjects channel their faith through bladed idols of the Murder God.
If your army includes any
AVATARS OF KHAINE, friendly
DAUGHTERS OF KHAINE PRIESTS can chant the following prayer.
Animated: Pick 1 friendly AVATAR OF KHAINE on the battlefield. Until your next
hero phase, that AVATAR OF KHAINE is animated. This model cannot move and cannot attack with its Torrent of Burning Blood or Avatar’s Sword unless it is animated.
KEYWORDS | ORDER, DAUGHTERS OF KHAINE, TOTEM, AVATAR OF KHAINE |
Warscroll Battalion
| | |
| Unit Size: - Points: 120 Battlefield Role: Warscroll Battalion
Frenzied Devotees: The Cauldron Guard seek to carve a path for their worshipped engines through enemy defences at the earliest opportunity.
Add 1 to run and charge rolls for units from this battalion. | |
| | |
| | |
| Unit Size: - Points: 140 Battlefield Role: Warscroll Battalion
Devoted to Morathi: The warriors of a Scáthcoven are utterly dedicated to Morathi’s cause, and they will fight without fear of pain or death in order to carry out her will.
Do not take battleshock tests for units from this battalion. | |
| | |
| | |
| Unit Size: - Points: 130 Battlefield Role: Warscroll Battalion
Shadowpaths: Shadow Patrols can travel via the shadows themselves, covering vast distances in the blink of an eye. Nowhere is safe from these warriors.
In your movement phase, instead of making a normal move with a unit from this battalion, you can say that it will navigate the shadowpaths. If you do so, remove that unit from the battlefield and set it up again anywhere on the battlefield more than 9" from any enemy units. | |
| | |
| | |
| Unit Size: - Points: 120 Battlefield Role: Warscroll Battalion
Blood Sacrifice: The warriors of a Shrine Brood will sacrifice their own lives in order to revitalise the Bloodwrack Shrine they are sworn to protect.
In your hero phase, you can pick any number of units from this battalion that are within 6" of the BLOODWRACK SHRINE from the same battalion. 1 model from each unit you picked is slain. You can heal 1 wound allocated to the BLOODWRACK SHRINE for each KHINERAI HARPIES model that was slain, and you can heal up to 2 wounds allocated to the BLOODWRACK SHRINE for each MELUSAI model that was slain. | |
| | |
| | |
| Unit Size: - Points: 130 Battlefield Role: Warscroll Battalion
Gladiatorial Acrobatics: The warriors of a Slaughter Troupe are almost impossible to catch in the heat of battle.
Units from this battalion can retreat and still shoot and/or charge later in the same turn. | |
| | |
| | |
| Unit Size: - Points: 140 Battlefield Role: Warscroll Battalion
Vaunted Slayers: The Melusai that make up Morathi’s famed Vyperic Guard are unwaveringly loyal and the finest warriors of their kind.
Once per battle, a HERO from this battalion can use a command ability without a command point being spent. | |
| | |
| | |
| No longer does Morathi attempt to rule through whispers and manipulation alone. Instead, she marches to battle at the fore of her own war coven, eager to smite any who defy her will. Those who dare oppose the Daughters of Khaine find they must pay a steep price in their own blood. Unit Size: - Points: 100 Battlefield Role: Warscroll Battalion
Devout Followers: The faithful of Morathi are fearless in their actions when under the gaze of their goddess.
Do not take battleshock tests for units from this battalion if MORATHI-KHAINE is part of your army and on the battlefield. | |
| | |
Endless Spell
| | |
| Carried through the air by a crimson tempest of blood, these gleaming falchions carve a bloody path through anything in their way, slicing through armour with unnatural ease to get to the flesh and blood beneath. Unit Size: 1 Points: 40 Battlefield Role: Endless Spell
Bladewind is a single model.
Summon Bladewind: The caster calls upon their mastery of blood magic to conjure a twirling quartet of giant, blood-slick blades.
Summon Bladewind has a casting value of 6. Only DAUGHTERS OF KHAINE WIZARDS can attempt to cast this spell. If successfully cast, set up 1 Bladewind model wholly within 9" of the caster.
Eviscerating Vortex: Upon taking form, these sentient blades simultaneously begin to spin at an alarming rate.
When this model is set up, the player who set it up can immediately make a move with it.
Unnatural Edge: The falchions carve through rock and masonry effortlessly, preying on those who would seek shelter behind them.
After this model has moved, each unit that has any models it passed across, and each other unit that is within 1" of it at the end of its move, suffers D3 mortal wounds. In addition, do not apply the cover modifier to save rolls for attacks that target units that are within 12" of this model.
KEYWORDS | ENDLESS SPELL, BLADEWIND |
| |
| | |
| | |
| The Bloodwrack Viper is an enormous serpent formed from boiling blood, a manifestation of hatred and bitterness that binds its prey in a crushing embrace before squeezing so forcefully that the victim explodes in a shower of gore. Unit Size: 1 Points: 40 Battlefield Role: Endless Spell
A Bloodwrack Viper is a single model.
Summon Bloodwrack Viper: The caster weaves their outstretched hand in an elaborate pattern that mimics the structure of a monstrous snake drenched in blood.
Summon Bloodwrack Viper has a casting value of 7. Only DAUGHTERS OF KHAINE WIZARDS can attempt to cast this spell. If successfully cast, set up 1 Bloodwrack Viper model wholly within 9" of the caster.
Bloodslick Coils: The viper uses the torrents of blood from its scales to slide at great speed.
When this model is set up, the player who set it up can immediately make a move with it.
Fanged Strike: The serpent curls around its enemies and tightens its coils, choking its prey in torrents of unnatural ichor before striking with its monstrous fangs.
After this model has moved, the player who moved this endless spell must pick 1 unit within 1" of it and roll 3 dice. For each roll that is equal to or greater than that unit's Wounds characteristic, 1 model from that unit is slain.
KEYWORDS | ENDLESS SPELL, BLOODWRACK VIPER |
| |
| | |
Invocation of Khaine
The most devout of Khaine’s priestesses can summon a manifestation of his Iron Heart, a blood-dripping icon that burns with supernatural rage. Those bathed in its wrathful aura continue to fight and kill even when stricken with mortal wounds.
Unit Size: 1 Points: 80
Battlefield Role: Invocation of Khaine
Notes: Unique
A Heart of Fury is a single model.
A Heart of Fury is not set up on the battlefield at the start of the game. Instead, a
DAUGHTERS OF KHAINE PRIEST from your army can summon it to the battlefield by making an invocation roll (see below).
Unless noted otherwise, a Heart of Fury cannot be attacked or affected by spells or abilities; it is treated as a friendly model by all armies for any other rules purposes. In order to attempt to summon a Heart of Fury, you must have a model available that is not already in your army and on the battlefield. A Heart of Fury cannot be attempted to be summoned more than once per turn. A Heart of Fury has a
Pitched Battle profile and a points cost.
Summon Heart of Fury: The skies turn crimson as this bleeding icon descends upon the battle.
In your
hero phase, 1 friendly
DAUGHTERS OF KHAINE PRIEST can attempt to summon this invocation. If they do so, make a invocation roll by rolling a dice. On a 3+, the invocation roll is successful. If the invocation roll is successful, set up this model wholly within 12" of that DAUGHTERS OF KHAINE PRIEST.
Locus of the Murder God: This prayer takes the form of Khaine’s undying power and bestows death-defying energies upon his faithful.
Subtract 1 from the damage inflicted (to a minimum of 1) by each successful attack that targets a DAUGHTERS OF KHAINE unit wholly within 12" of this model.
Pledge to Khaine: Devotion must be maintained for this icon of worship to remain alongside its Khainite subjects.
At the end of each battle round, if this model is on the battlefield, the player who set up this model must roll a dice. Add 1 to the roll if there are any
AVATARS OF KHAINE within 6" of this model. On a 1-3, this model is removed from the battlefield.
KEYWORDS | INVOCATION OF KHAINE, HEART OF FURY |