Daughters of Khaine – Shadowhammer Compact
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Warscroll Battalion

Shadowhammer Compact

The battle lust and blood rituals of the Khainites are disturbing to even the most hard-hearted Stormhosts of the Stormcast Eternals. However, when it comes to fighting the enemies of Order – especially the forces of Chaos – there are no allies more eager to slay than the Daughters of Khaine.
ORGANISATION
The Shadowhammer Compact consists of the following units:
 • 1 Slaughter Queen
 • 2 units of Witch Aelves
 • 1 unit of KHINERAI HARPIES
 • 1 unit of Blood Stalkers
 • 2 units of Liberators
 • 1 unit of Prosecutors
 • 1 unit of Judicators
PITCHED BATTLE PROFILE

Unit Size: -      Points: 170
Battlefield Role: Warscroll Battalion

ABILITIES

Righteous Fervour: In your hero phase, choose one DAUGHTERS OF KHAINE unit from this battalion and one STORMCAST ETERNAL unit from this battalion that are within 6" of each other. Both units can either make a normal move as if it were your movement phase, shoot as if it were your shooting phase, or pile in and attack as if it were the combat phase. Both units must perform the same action (if only one of the units is able to perform the action you chose – for example, if one of the units shoots but the other has no missile weapons – then the other unit does nothing).

The KHINERAI HARPIES keyword is used in following Daughters of Khaine warscrolls:

None
Normal Moves
Moves made in the movement phase are referred to as normal moves, to differentiate them from charge moves (made in the charge phase) and pile-in moves (made in the combat phase). A model making a normal move can move a distance in inches equal to or less than the Move characteristic shown on its warscroll.
Piling In
A unit can make a pile-in move if it is within 3" of an enemy unit or has made a charge move in the same turn. If this is the case, you can move each model in the unit up to 3". Each model must finish its pile-in move at least as close to the nearest enemy model as it was at the start of the move.
Missile Weapons
In order to attack with a missile weapon, the model using the weapon must be in range of the target unit (i.e. within the maximum distance, in inches, of the Range listed for the weapon making the attack), and the target unit must be visible to the model with the weapon (if unsure, stoop down and look from behind the shooting model to see if a model from the target unit is visible). For the purposes of determining visibility, a model can see through other models in its unit.

Some missile weapons have a Range characteristic with a minimum range, for example 6"-48". Such weapons cannot attack units that are wholly within the shorter range.
© Vyacheslav Maltsev 2013-2021