A single Helblaster can mow down scores of enemy warriors. Its multiple barrels spit forth a fearsome hail of metal shot and can even be fired simultaneously in order to increase the weapon’s killing power.
|Volley of Shots (1 Deck)|
|Volley of Shots (1 Deck)||24"||D6||4+||3+||-1||1|
|Volley of Shots (2 Decks)|
|Volley of Shots (2 Decks)||24"||2D6||4+||3+||-1||1|
|Volley of Shots (3 Decks)|
|Volley of Shots (3 Decks)||24"||3D6||4+||3+||-1||1|
Unit Size: 1 Points: 120
Battlefield Role: Artillery
A Helblaster Volley Gun consists of a Volley Gun and a crew of three Ironweld Crew. The Volley Gun is armed with a Volley of Shots, while the Ironweld Crew are armed with Crew’s Tools.
The Volley Gun and its crew are treated as a single model, using the characteristics given above. The crew must remain within 1" of the Volley Gun.
Point Blank: At close range, avoiding the massive amounts of firepower unleashed by this war machine becomes nigh impossible.
Add 1 to hit rolls
for attacks made with this model’s missile weapons
that target an enemy unit wholly within 12" of this model.
Helblaster Volley: It is possible for the crew to load all of the Volley Gun’s decks to deliver a devastating round of fire upon the enemy; however, doing so risks the weapon jamming.
Before attacking with a Volley of Shots, choose either the 1 Deck, 2 Decks or 3 Decks missile weapon
characteristics for that shooting attack. However, if the roll to determine the Attacks characteristic includes a double, this model cannot shoot in that phase and instead suffers 1 mortal wound
Working Like Clockwork: Ironweld Engineers know just how to tinker with Volley Guns to ensure they work at maximum efficiency and do not jam in the heat of battle.
You can re-roll any dice when rolling to determine the Attacks characteristic of this model’s Volley of Shots if this model is within 3" of a friendly IRONWELD ARSENAL ENGINEER
ORDER, HUMAN, CITIES OF SIGMAR, IRONWELD ARSENAL, WAR MACHINE, HELBLASTER VOLLEY GUN