Outriders are light cavalry scouts armed with a variety of blackpowder weapons. They harry the flanks of the enemy’s formation, blasting away with pinpoint precision before wheeling their mounts about to evade retribution.
|Brace of Pistols|
|Brace of Pistols||9"||2||3+||3+||-1||1|
|Freeguild Cavalry Sabre|
|Freeguild Cavalry Sabre||1"||1||4+||4+||-||1|
|Stamping Hooves||1"||2||4+||5+||-||1|Unit Size:
5 - 20 Points:
Battleline in a Cities of Sigmar army if general is TEMPEST’S EYE
A unit of Freeguild Outriders has any number of models, each armed with a Repeater Handgun and Freeguild Cavalry Sabre.
This unit’s Steeds attack with their Stamping Hooves.
1 model in this unit can be a Sharpshooter. Add 1 to the Attacks characteristic of that model’s Freeguild Cavalry Sabre. In addition, a Sharpshooter can replace their Repeater Handgun with one of the following weapon options: Grenade-launching Blunderbuss; or Brace of Pistols.
1 in every 5 models in this unit can be a Trumpeter. Add 1 to run
and charge rolls
for units that include any Trumpeters.
Expert Gunners: Outriders can unleash salvoes of fire with deadly precision if they are not in melee.
Add 1 to the Attacks characteristic of this unit’s Repeater Handguns if this unit is not within 3" of any enemy units.
Skilled Riders: Each of these soldiers is a master equestrian.
This unit can run
and still shoot
later in the same turn.
ORDER, HUMAN, CITIES OF SIGMAR, FREEGUILD, FREEGUILD OUTRIDERS