Beasts of ChaosThunderscorn Stormherd
Warscroll Battalion

Thunderscorn Stormherd

Storms rage in the skies above as the Thunderscorn Stormherds march to war. It is rare that they descend from their mountain domains, but when they do the civilised lands are flooded by bitter rains, and deafened by the incessant clap of thunder mixed with the bellowed war cries of the Dragon Ogors.
ORGANISATION
A Thunderscorn Stormherd consists of the following units:
 • 1-3 Dragon Ogor Shaggoths
 • 3-9 units of Dragon Ogors
PITCHED BATTLE PROFILE

Unit Size: -      Points: 160
Battlefield Role: Warscroll Battalion

ABILITIES

Raging Storm: As lightning arcs down to the battlefield, the Thunderscorn are imbued with renewed vigour while their enemies are riven by lethal crackling energy.
In your hero phase, you can roll a dice for each unit from this battalion that is on the battlefield. On a 4+ you can heal 1 wound allocated to that unit.

After rolling a dice for each unit from this battalion, roll a dice for each enemy unit within 1" of any models from this battalion. On a 4+ that enemy unit suffers 1 mortal wound.
Healing Wounds
Some abilities allow wounds that have been allocated to a model to be healed. For each wound that is healed, remove one of the wounds that have been allocated to the model. You can’t heal wounds on a model that has been slain.
Mortal Wounds
Some attacks, spells and abilities inflict mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were suffered. Allocate any mortal wounds that are caused while a unit is attacking at the same time as any other wounds caused by the unit’s attacks, after all of the unit’s attacks have been completed. Mortal wounds caused at other times are allocated to models in the target unit as soon as they occur, in the same manner as wounds caused by damage from an attack.

After they have been allocated, a mortal wound is treated in the same manner as any other wound for all rules purposes.
© Vyacheslav Maltsev 2013-2020