Since the Age of Myth, the Beasts of Chaos have rampaged across the Mortal Realms. They gather in teeming beastherds to lay waste to cities and fortresses and slaughter their inhabitants. They are the true children of Chaos, and do not bow before any of the Dark Gods.
Bringers of the Wild: The rampaging creatures of the beastherds are intent on despoiling the lands of their foes, and are never more ferocious than they are when surrounded by the detestable trappings of civilisation.
If the unmodified hit roll for an attack made by a unit from this battalion that is wholly within enemy territory is 6, that attack scores 2 hits on that target instead of 1. Make a wound and save roll for each hit.